Searched refs:_javaRenderThread (Results 1 – 2 of 2) sorted by relevance
54 _javaRenderThread(NULL) { in VideoRenderAndroid()61 if (_javaRenderThread) in ~VideoRenderAndroid()145 if (_javaRenderThread) { in StartRender()154 _javaRenderThread = ThreadWrapper::CreateThread(JavaRenderThreadFun, this, in StartRender()157 if (!_javaRenderThread) { in StartRender()164 if (_javaRenderThread->Start(tId)) in StartRender()179 if (!_javaRenderThread) in StopRender()189 _javaRenderThread->SetNotAlive(); in StopRender()190 if (_javaRenderThread->Stop()) { in StopRender()191 delete _javaRenderThread; in StopRender()[all …]
149 ThreadWrapper* _javaRenderThread; variable