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Searched refs:alpha_location (Results 1 – 4 of 4) sorted by relevance

/external/chromium_org/cc/output/
Dshader.h290 int alpha_location() const { return alpha_location_; } in alpha_location() function
308 int alpha_location() const { return alpha_location_; } in alpha_location() function
328 int alpha_location() const { return -1; } in alpha_location() function
431 int alpha_location() const { return alpha_location_; } in alpha_location() function
448 int alpha_location() const { return alpha_location_; } in alpha_location() function
486 int alpha_location() const { return alpha_location_; } in alpha_location() function
515 int alpha_location() const { return alpha_location_; } in alpha_location() function
544 int alpha_location() const { return alpha_location_; } in alpha_location() function
575 int alpha_location() const { return alpha_location_; } in alpha_location() function
596 int alpha_location() const { return alpha_location_; } in alpha_location() function
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Dgl_renderer.cc561 program->fragment_shader().alpha_location()); in DrawCheckerboardQuad()
1128 shader_alpha_location = program->fragment_shader().alpha_location(); in DrawRenderPassQuad()
1144 shader_alpha_location = program->fragment_shader().alpha_location(); in DrawRenderPassQuad()
1157 shader_alpha_location = program->fragment_shader().alpha_location(); in DrawRenderPassQuad()
1172 shader_alpha_location = program->fragment_shader().alpha_location(); in DrawRenderPassQuad()
1195 shader_alpha_location = program->fragment_shader().alpha_location(); in DrawRenderPassQuad()
1215 shader_alpha_location = program->fragment_shader().alpha_location(); in DrawRenderPassQuad()
1229 shader_alpha_location = program->fragment_shader().alpha_location(); in DrawRenderPassQuad()
1241 shader_alpha_location = program->fragment_shader().alpha_location(); in DrawRenderPassQuad()
1523 unsigned alpha_location; member
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Dgl_renderer.h171 void SetShaderOpacity(float opacity, int alpha_location);
/external/chromium_org/gpu/command_buffer/tests/
Dgl_bind_uniform_location_unittest.cc151 int alpha_location = counter++; in TEST_F() local
165 glBindUniformLocationCHROMIUM(program, alpha_location, "alpha"); in TEST_F()
207 glUniform1f(alpha_location, 0.8f); in TEST_F()