Searched refs:angle_translated_shader_source (Results 1 – 4 of 4) sorted by relevance
50 bool angle_translated_shader_source; member
123 angle_translated_shader_source(false), in FeatureFlags()270 feature_flags_.angle_translated_shader_source = true; in InitializeFeatures()
114 EXPECT_FALSE(info_->feature_flags().angle_translated_shader_source); in TEST_F()
6703 feature_info_->feature_flags().angle_translated_shader_source ? in DoCompileShader()