Searched refs:attached_shaders_ (Results 1 – 2 of 2) sorted by relevance
626 DCHECK(attached_shaders_[0]->signature_source() && in Link()627 attached_shaders_[1]->signature_source()); in Link()629 *attached_shaders_[0]->signature_source(), in Link()631 *attached_shaders_[1]->signature_source(), in Link()638 attached_shaders_[0].get(), in Link()640 attached_shaders_[1].get(), in Link()667 attached_shaders_[0].get(), in Link()669 attached_shaders_[1].get(), in Link()779 Shader* shader = attached_shaders_[ii].get(); in GetAttribMappedName()793 Shader* shader = attached_shaders_[ii].get(); in GetOriginalNameFromHashedName()[all …]
325 attached_shaders_[kMaxAttachedShaders]; variable