Searched refs:basicShape (Results 1 – 5 of 5) sorted by relevance
68 …trWillBeRawPtr<CSSValue> valueForBasicShape(const RenderStyle& style, const BasicShape* basicShape) in valueForBasicShape() argument73 switch (basicShape->type()) { in valueForBasicShape()75 const BasicShapeCircle* circle = static_cast<const BasicShapeCircle*>(basicShape); in valueForBasicShape()85 const BasicShapeEllipse* ellipse = static_cast<const BasicShapeEllipse*>(basicShape); in valueForBasicShape()96 const BasicShapePolygon* polygon = static_cast<const BasicShapePolygon*>(basicShape); in valueForBasicShape()108 const BasicShapeInset* inset = static_cast<const BasicShapeInset*>(basicShape); in valueForBasicShape()208 RefPtr<BasicShape> basicShape; in basicShapeForValue() local219 basicShape = circle.release(); in basicShapeForValue()231 basicShape = ellipse.release(); in basicShapeForValue()243 basicShape = polygon.release(); in basicShapeForValue()[all …]
2653 … return valueForBasicShape(*style, toShapeClipPathOperation(operation)->basicShape()); in getPropertyCSSValue()
43 const BasicShape* fromShape = toShapeClipPathOperation(clipPathOperation())->basicShape(); in usesDefaultInterpolationWith()44 …nst BasicShape* toShape = toShapeClipPathOperation(toOperation->clipPathOperation())->basicShape(); in usesDefaultInterpolationWith()55 const BasicShape* fromShape = toShapeClipPathOperation(clipPathOperation())->basicShape(); in interpolateTo()56 …nst BasicShape* toShape = toShapeClipPathOperation(toOperation->clipPathOperation())->basicShape(); in interpolateTo()
98 PassOwnPtr<Shape> Shape::createShape(const BasicShape* basicShape, const LayoutSize& logicalBoxSize… in createShape() argument100 ASSERT(basicShape); in createShape()107 switch (basicShape->type()) { in createShape()110 const BasicShapeCircle* circle = static_cast<const BasicShapeCircle*>(basicShape); in createShape()120 const BasicShapeEllipse* ellipse = static_cast<const BasicShapeEllipse*>(basicShape); in createShape()131 const BasicShapePolygon* polygon = static_cast<const BasicShapePolygon*>(basicShape); in createShape()147 const BasicShapeInset& inset = *static_cast<const BasicShapeInset*>(basicShape); in createShape()
102 const BasicShape* basicShape() const { return m_shape.get(); } in basicShape() function