/external/deqp/modules/gles2/performance/ |
D | es2pTextureCases.cpp | 211 gl.blendFunc(GL_ONE, GL_ONE); in setupRenderState()
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D | es2pStateChangeTests.cpp | 637 gl.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in init() 639 gl.blendFunc(GL_ONE, GL_ONE); in init() 1511 gl.blendFunc(GL_CONSTANT_COLOR, GL_CONSTANT_COLOR); in init()
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D | es2pStateChangeCallTests.cpp | 416 blendFunc, in init()
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D | es2pTextureUploadTests.cpp | 193 gl.blendFunc (GL_ONE, GL_ONE); in init()
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D | es2pShaderControlStatementTests.cpp | 115 gl.blendFunc(GL_ONE, GL_ONE); in setupRenderState()
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D | es2pRedundantStateChangeTests.cpp | 577 gl.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in init() 1341 gl.blendFunc(GL_CONSTANT_COLOR, GL_CONSTANT_COLOR); in init()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 14 gl->blendFunc = &glBlendFunc;
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D | glwInitES30Direct.inl | 14 gl->blendFunc = &glBlendFunc;
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D | glwInitES20.inl | 14 gl->blendFunc = (glBlendFuncFunc) loader->get("glBlendFunc");
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D | glwFunctions.inl | 31 glBlendFuncFunc blendFunc; variable
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureCases.cpp | 238 gl.blendFunc(GL_ONE, GL_ONE); in setupRenderState()
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D | es3pStateChangeTests.cpp | 721 gl.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in init() 723 gl.blendFunc(GL_ONE, GL_ONE); in init() 1595 gl.blendFunc(GL_CONSTANT_COLOR, GL_CONSTANT_COLOR); in init()
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D | es3pStateChangeCallTests.cpp | 451 blendFunc, in init()
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D | es3pShaderControlStatementTests.cpp | 115 gl.blendFunc(GL_ONE, GL_ONE); in setupRenderState()
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D | es3pRedundantStateChangeTests.cpp | 651 gl.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in init() 1415 gl.blendFunc(GL_CONSTANT_COLOR, GL_CONSTANT_COLOR); in init()
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 14 dst->blendFunc = src.blendFunc;
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D | gluStateReset.cpp | 272 gl.blendFunc (GL_ONE, GL_ZERO); in resetStateES() 814 gl.blendFunc (GL_ONE, GL_ZERO); in resetStateGLCore()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 140 virtual void blendFunc (deUint32 src, deUint32 dst);
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D | sglrContext.hpp | 128 virtual void blendFunc (deUint32 src, deUint32 dst) = DE_NULL;
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D | sglrContextWrapper.cpp | 331 m_curCtx->blendFunc(src, dst); in glBlendFunc()
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/external/deqp/modules/gles2/functional/ |
D | es2fFlushFinishTests.cpp | 239 gl.blendFunc(GL_ONE, GL_ONE); in setupRenderState()
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/external/deqp/modules/gles3/functional/ |
D | es3fFlushFinishTests.cpp | 248 gl.blendFunc(GL_ONE, GL_ONE); in setupRenderState()
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/external/chromium_org/content/shell/renderer/test_runner/ |
D | TestPlugin.cpp | 410 m_context->blendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); in initScene()
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/ |
D | MockWebGraphicsContext3D.h | 79 virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor) { } in blendFunc() function
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/external/chromium_org/third_party/WebKit/Source/devtools/front_end/timeline/ |
D | Layers3DView.js | 217 gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
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