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Searched refs:bufctx_3d (Results 1 – 25 of 30) sorted by relevance

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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/
Dnv50_context.c75 nouveau_bufctx_del(&nv50->bufctx_3d); in nv50_context_unreference_resources()
134 &nv50->bufctx_3d); in nv50_create()
178 BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->code); in nv50_create()
179 BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->uniforms); in nv50_create()
180 BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->txc); in nv50_create()
181 BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->stack_bo); in nv50_create()
185 BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->fence.bo); in nv50_create()
194 if (nv50->bufctx_3d) in nv50_create()
195 nouveau_bufctx_del(&nv50->bufctx_3d); in nv50_create()
Dnv50_state_validate.c13 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_FB); in nv50_validate_fb()
59 BCTX_REFN(nv50->bufctx_3d, FB, &mt->base, WR); in nv50_validate_fb()
88 BCTX_REFN(nv50->bufctx_3d, FB, &mt->base, WR); in nv50_validate_fb()
396 nv50_bufctx_fence(nv50->bufctx_3d, FALSE); in nv50_state_validate()
398 nouveau_pushbuf_bufctx(nv50->base.pushbuf, nv50->bufctx_3d); in nv50_state_validate()
403 nv50_bufctx_fence(nv50->bufctx_3d, TRUE); in nv50_state_validate()
Dnv50_shader_state.c99 BCTX_REFN(nv50->bufctx_3d, CB(s, i), res, RD); in nv50_constbufs_validate()
134 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TLS); in nv50_program_update_context_state()
136 BCTX_REFN_bo(nv50->bufctx_3d, TLS, flags, nv50->screen->tls_bo); in nv50_program_update_context_state()
141 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TLS); in nv50_program_update_context_state()
583 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_SO); in nv50_stream_output_validate()
613 BCTX_REFN(nv50->bufctx_3d, SO, buf, WR); in nv50_stream_output_validate()
Dnv50_vbo.c216 BCTX_REFN_bo(nv50->bufctx_3d, VERTEX_TMP, NOUVEAU_BO_GART | in nv50_upload_user_buffers()
252 BCTX_REFN_bo(nv50->bufctx_3d, VERTEX_TMP, bo_flags, bo); in nv50_update_user_vbufs()
269 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX_TMP); in nv50_release_user_vbufs()
368 BCTX_REFN(nv50->bufctx_3d, VERTEX, buf, RD); in nv50_vertex_arrays_validate()
712 nv50_bufctx_fence(screen->cur_ctx->bufctx_3d, TRUE); in nv50_draw_vbo_kick_notify()
Dnv50_state.c638 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TEXTURES); in nv50_stage_set_sampler_views()
764 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_CB(s, i)); in nv50_set_constant_buffer()
837 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_FB); in nv50_set_framebuffer_state()
911 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX); in nv50_set_vertex_buffers()
923 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_INDEX); in nv50_set_index_buffer()
930 BCTX_REFN(nv50->bufctx_3d, INDEX, nv04_resource(ib->buffer), RD); in nv50_set_index_buffer()
Dnv50_context.h81 struct nouveau_bufctx *bufctx_3d; member
/external/mesa3d/src/gallium/drivers/nv50/
Dnv50_context.c75 nouveau_bufctx_del(&nv50->bufctx_3d); in nv50_context_unreference_resources()
134 &nv50->bufctx_3d); in nv50_create()
178 BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->code); in nv50_create()
179 BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->uniforms); in nv50_create()
180 BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->txc); in nv50_create()
181 BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->stack_bo); in nv50_create()
185 BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->fence.bo); in nv50_create()
194 if (nv50->bufctx_3d) in nv50_create()
195 nouveau_bufctx_del(&nv50->bufctx_3d); in nv50_create()
Dnv50_state_validate.c13 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_FB); in nv50_validate_fb()
59 BCTX_REFN(nv50->bufctx_3d, FB, &mt->base, WR); in nv50_validate_fb()
88 BCTX_REFN(nv50->bufctx_3d, FB, &mt->base, WR); in nv50_validate_fb()
396 nv50_bufctx_fence(nv50->bufctx_3d, FALSE); in nv50_state_validate()
398 nouveau_pushbuf_bufctx(nv50->base.pushbuf, nv50->bufctx_3d); in nv50_state_validate()
403 nv50_bufctx_fence(nv50->bufctx_3d, TRUE); in nv50_state_validate()
Dnv50_shader_state.c99 BCTX_REFN(nv50->bufctx_3d, CB(s, i), res, RD); in nv50_constbufs_validate()
134 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TLS); in nv50_program_update_context_state()
136 BCTX_REFN_bo(nv50->bufctx_3d, TLS, flags, nv50->screen->tls_bo); in nv50_program_update_context_state()
141 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TLS); in nv50_program_update_context_state()
583 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_SO); in nv50_stream_output_validate()
613 BCTX_REFN(nv50->bufctx_3d, SO, buf, WR); in nv50_stream_output_validate()
Dnv50_vbo.c216 BCTX_REFN_bo(nv50->bufctx_3d, VERTEX_TMP, NOUVEAU_BO_GART | in nv50_upload_user_buffers()
252 BCTX_REFN_bo(nv50->bufctx_3d, VERTEX_TMP, bo_flags, bo); in nv50_update_user_vbufs()
269 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX_TMP); in nv50_release_user_vbufs()
368 BCTX_REFN(nv50->bufctx_3d, VERTEX, buf, RD); in nv50_vertex_arrays_validate()
712 nv50_bufctx_fence(screen->cur_ctx->bufctx_3d, TRUE); in nv50_draw_vbo_kick_notify()
Dnv50_state.c638 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TEXTURES); in nv50_stage_set_sampler_views()
764 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_CB(s, i)); in nv50_set_constant_buffer()
837 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_FB); in nv50_set_framebuffer_state()
911 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX); in nv50_set_vertex_buffers()
923 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_INDEX); in nv50_set_index_buffer()
930 BCTX_REFN(nv50->bufctx_3d, INDEX, nv04_resource(ib->buffer), RD); in nv50_set_index_buffer()
Dnv50_context.h81 struct nouveau_bufctx *bufctx_3d; member
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/
Dnvc0_context.c61 nouveau_bufctx_del(&nvc0->bufctx_3d); in nvc0_context_unreference_resources()
135 &nvc0->bufctx_3d); in nvc0_create()
183 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->text); in nvc0_create()
184 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->uniform_bo); in nvc0_create()
185 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->txc); in nvc0_create()
186 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->poly_cache); in nvc0_create()
190 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->fence.bo); in nvc0_create()
199 if (nvc0->bufctx_3d) in nvc0_create()
200 nouveau_bufctx_del(&nvc0->bufctx_3d); in nvc0_create()
Dnvc0_shader_state.c39 BCTX_REFN_bo(nvc0->bufctx_3d, TLS, flags, nvc0->screen->tls); in nvc0_program_update_context_state()
43 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TLS); in nvc0_program_update_context_state()
249 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TFB); in nvc0_tfb_validate()
274 BCTX_REFN(nvc0->bufctx_3d, TFB, buf, WR); in nvc0_tfb_validate()
Dnvc0_state_validate.c64 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB); in nvc0_validate_fb()
120 BCTX_REFN(nvc0->bufctx_3d, FB, res, WR); in nvc0_validate_fb()
151 BCTX_REFN(nvc0->bufctx_3d, FB, &mt->base, WR); in nvc0_validate_fb()
397 BCTX_REFN(nvc0->bufctx_3d, CB(s, i), res, RD); in nvc0_constbufs_validate()
540 nvc0_bufctx_fence(nvc0, nvc0->bufctx_3d, FALSE); in nvc0_state_validate()
543 nouveau_pushbuf_bufctx(nvc0->base.pushbuf, nvc0->bufctx_3d); in nvc0_state_validate()
549 nvc0_bufctx_fence(nvc0, nvc0->bufctx_3d, TRUE); in nvc0_state_validate()
Dnvc0_vbo.c220 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX_TMP); in nvc0_release_user_vbufs()
255 BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo); in nvc0_update_user_vbufs()
288 BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo); in nvc0_update_user_vbufs_shared()
362 BCTX_REFN(nvc0->bufctx_3d, VTX, res, RD); in nvc0_validate_vertex_buffers()
402 BCTX_REFN(nvc0->bufctx_3d, VTX, buf, RD); in nvc0_validate_vertex_buffers_shared()
419 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX); in nvc0_vertex_arrays_validate()
520 BCTX_REFN(nvc0->bufctx_3d, IDX, buf, RD); in nvc0_idxbuf_validate()
Dnvc0_state.c518 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i)); in nvc0_stage_set_sampler_views()
528 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i)); in nvc0_stage_set_sampler_views()
662 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_CB(s, i)); in nvc0_set_constant_buffer()
732 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB); in nvc0_set_framebuffer_state()
833 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX); in nvc0_set_vertex_buffers()
843 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_IDX); in nvc0_set_index_buffer()
Dnvc0_vbo_translate.c197 BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, NOUVEAU_BO_GART | NOUVEAU_BO_RD, in nvc0_push_setup_vertex_array()
511 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX_TMP); in nvc0_push_vbo()
584 BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, NOUVEAU_BO_GART | NOUVEAU_BO_RD, in nvc0_push_upload_vertex_ids()
/external/mesa3d/src/gallium/drivers/nvc0/
Dnvc0_context.c61 nouveau_bufctx_del(&nvc0->bufctx_3d); in nvc0_context_unreference_resources()
135 &nvc0->bufctx_3d); in nvc0_create()
183 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->text); in nvc0_create()
184 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->uniform_bo); in nvc0_create()
185 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->txc); in nvc0_create()
186 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->poly_cache); in nvc0_create()
190 BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->fence.bo); in nvc0_create()
199 if (nvc0->bufctx_3d) in nvc0_create()
200 nouveau_bufctx_del(&nvc0->bufctx_3d); in nvc0_create()
Dnvc0_shader_state.c39 BCTX_REFN_bo(nvc0->bufctx_3d, TLS, flags, nvc0->screen->tls); in nvc0_program_update_context_state()
43 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TLS); in nvc0_program_update_context_state()
249 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TFB); in nvc0_tfb_validate()
274 BCTX_REFN(nvc0->bufctx_3d, TFB, buf, WR); in nvc0_tfb_validate()
Dnvc0_state_validate.c64 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB); in nvc0_validate_fb()
120 BCTX_REFN(nvc0->bufctx_3d, FB, res, WR); in nvc0_validate_fb()
151 BCTX_REFN(nvc0->bufctx_3d, FB, &mt->base, WR); in nvc0_validate_fb()
397 BCTX_REFN(nvc0->bufctx_3d, CB(s, i), res, RD); in nvc0_constbufs_validate()
540 nvc0_bufctx_fence(nvc0, nvc0->bufctx_3d, FALSE); in nvc0_state_validate()
543 nouveau_pushbuf_bufctx(nvc0->base.pushbuf, nvc0->bufctx_3d); in nvc0_state_validate()
549 nvc0_bufctx_fence(nvc0, nvc0->bufctx_3d, TRUE); in nvc0_state_validate()
Dnvc0_vbo.c220 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX_TMP); in nvc0_release_user_vbufs()
255 BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo); in nvc0_update_user_vbufs()
288 BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo); in nvc0_update_user_vbufs_shared()
362 BCTX_REFN(nvc0->bufctx_3d, VTX, res, RD); in nvc0_validate_vertex_buffers()
402 BCTX_REFN(nvc0->bufctx_3d, VTX, buf, RD); in nvc0_validate_vertex_buffers_shared()
419 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX); in nvc0_vertex_arrays_validate()
520 BCTX_REFN(nvc0->bufctx_3d, IDX, buf, RD); in nvc0_idxbuf_validate()
Dnvc0_state.c518 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i)); in nvc0_stage_set_sampler_views()
528 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i)); in nvc0_stage_set_sampler_views()
662 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_CB(s, i)); in nvc0_set_constant_buffer()
732 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB); in nvc0_set_framebuffer_state()
833 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX); in nvc0_set_vertex_buffers()
843 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_IDX); in nvc0_set_index_buffer()
Dnvc0_vbo_translate.c197 BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, NOUVEAU_BO_GART | NOUVEAU_BO_RD, in nvc0_push_setup_vertex_array()
511 nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX_TMP); in nvc0_push_vbo()
584 BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, NOUVEAU_BO_GART | NOUVEAU_BO_RD, in nvc0_push_upload_vertex_ids()
Dnvc0_context.h77 struct nouveau_bufctx *bufctx_3d; member

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