Searched refs:cached_sample_coverage (Results 1 – 5 of 5) sorted by relevance
30 bool cached_sample_coverage; member137 if (enable_flags.cached_sample_coverage == enable && !ignore_cached_state) in SetDeviceCapabilityState()139 enable_flags.cached_sample_coverage = enable; in SetDeviceCapabilityState()
29 cached_sample_coverage(false), in EnableFlags()123 if (prev_state->enable_flags.cached_sample_coverage != in InitCapabilities()124 enable_flags.cached_sample_coverage) in InitCapabilities()125 EnableDisable(GL_SAMPLE_COVERAGE, enable_flags.cached_sample_coverage); in InitCapabilities()141 EnableDisable(GL_SAMPLE_COVERAGE, enable_flags.cached_sample_coverage); in InitCapabilities()
790 if (enable_flags_.cached_sample_coverage == enable && in SetupExpectationsForEnableDisable()793 enable_flags_.cached_sample_coverage = enable; in SetupExpectationsForEnableDisable()862 cached_sample_coverage(false), in EnableFlags()
539 bool cached_sample_coverage; member
2909 if (state_.enable_flags.cached_sample_coverage != enabled || in SetCapabilityState()2911 state_.enable_flags.cached_sample_coverage = enabled; in SetCapabilityState()