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Searched refs:cfgName (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/opengl/
DgluRenderConfig.cpp33 const char* cfgName = renderCfgName; in parseConfigBitsFromName() local
60 if (deStringBeginsWith(cfgName, colorCfgs[ndx].name)) in parseConfigBitsFromName()
67 cfgName += strlen(colorCfgs[ndx].name); in parseConfigBitsFromName()
85 if (deStringBeginsWith(cfgName, depthCfgs[ndx].name)) in parseConfigBitsFromName()
89 cfgName += strlen(depthCfgs[ndx].name); in parseConfigBitsFromName()
106 if (deStringBeginsWith(cfgName, stencilCfgs[ndx].name)) in parseConfigBitsFromName()
110 cfgName += strlen(stencilCfgs[ndx].name); in parseConfigBitsFromName()
130 if (deStringBeginsWith(cfgName, multiSampleCfgs[ndx].name)) in parseConfigBitsFromName()
134 cfgName += strlen(multiSampleCfgs[ndx].name); in parseConfigBitsFromName()
139 if (cfgName[0] != 0) in parseConfigBitsFromName()
/external/deqp/scripts/
Drun_nightly.py460 cfgName = sys.argv[1] variable
462 if curCfg.name == cfgName: