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/external/chromium_org/third_party/WebKit/Source/platform/audio/
DDistance.h54 void setModel(ModelType model, bool clamped) in setModel() argument
57 m_isClamped = clamped; in setModel()
/external/llvm/test/CodeGen/R600/
Dllvm.AMDGPU.rsq.clamped.f64.ll3 declare double @llvm.AMDGPU.rsq.clamped.f64(double) nounwind readnone
8 %rsq_clamped = call double @llvm.AMDGPU.rsq.clamped.f64(double %src) nounwind readnone
Dllvm.AMDGPU.rsq.clamped.ll5 declare float @llvm.AMDGPU.rsq.clamped.f32(float) nounwind readnone
11 %rsq_clamped = call float @llvm.AMDGPU.rsq.clamped.f32(float %src) nounwind readnone
/external/chromium_org/third_party/mesa/src/docs/
DMESA_texture_signed_rgba.spec118 a framebuffer clamped to [0,1] all converted numbers will be in the range
146 are clamped to [-1,1] unless stated otherwise as in the case
147 of explicitly clamped to [0,1] for GL_COMBINE. or clamping the
158 requires texture source colors to be clamped to [0,1]. Texture
160 negative values generated post-filtering would be clamped to
DARB_color_buffer_float.txt3 - For fragment programs with ARB_fog_* options, colors are clamped before fog application regardles…
DMESA_swap_control.spec92 nized to a video frame. The <interval> value is silently clamped to
/external/mesa3d/docs/
DMESA_texture_signed_rgba.spec118 a framebuffer clamped to [0,1] all converted numbers will be in the range
146 are clamped to [-1,1] unless stated otherwise as in the case
147 of explicitly clamped to [0,1] for GL_COMBINE. or clamping the
158 requires texture source colors to be clamped to [0,1]. Texture
160 negative values generated post-filtering would be clamped to
DARB_color_buffer_float.txt3 - For fragment programs with ARB_fog_* options, colors are clamped before fog application regardles…
DMESA_swap_control.spec92 nized to a video frame. The <interval> value is silently clamped to
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/src/org/eclipse/test/performance/ui/
DBarGraph.java195 boolean clamped= false; in paint()
199 clamped= true; in paint()
202 clamped= true; in paint()
230 if (clamped) { in paint()
/external/chromium_org/ppapi/api/
Dppb_compositor_layer.idl66 * clamped to [0, 1].
68 * be clamped to [0, 1].
70 * be clamped to [0, 1].
72 * be clamped to [0, 1].
/external/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_pack.h110 boolean clamped,
Dlp_bld_pack.c546 boolean clamped, in lp_build_pack() argument
563 if(clamped) in lp_build_pack()
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/gallivm/
Dlp_bld_pack.h110 boolean clamped,
Dlp_bld_pack.c546 boolean clamped, in lp_build_pack() argument
563 if(clamped) in lp_build_pack()
/external/chromium_org/third_party/WebKit/Source/modules/vibration/
DNavigatorVibration.idl24 // FIXME: The contents of the pattern argument should be clamped.
/external/chromium_org/third_party/WebKit/Source/platform/transforms/
DTransformationMatrix.cpp548 FloatPoint TransformationMatrix::projectPoint(const FloatPoint& p, bool* clamped) const in projectPoint()
562 if (clamped) in projectPoint()
563 *clamped = false; in projectPoint()
587 if (clamped) in projectPoint()
588 *clamped = true; in projectPoint()
597 FloatQuad TransformationMatrix::projectQuad(const FloatQuad& q, bool* clamped) const in projectQuad()
611 if (clamped) in projectQuad()
612 *clamped = clamped1 || clamped2 || clamped3 || clamped4; in projectQuad()
DTransformationMatrix.h148 FloatPoint projectPoint(const FloatPoint&, bool* clamped = 0) const;
150 FloatQuad projectQuad(const FloatQuad&, bool* clamped = 0) const;
/external/mesa3d/src/gallium/docs/source/cso/
Drasterizer.rst15 If set, TGSI_SEMANTIC_COLOR registers are clamped to the [0, 1] range after
32 are clamped to [0, 1].
242 disabled and the depth value will be clamped at the per-pixel level, after
/external/chromium_org/third_party/mesa/src/src/gallium/docs/source/cso/
Drasterizer.rst15 If set, TGSI_SEMANTIC_COLOR registers are clamped to the [0, 1] range after
32 are clamped to [0, 1].
242 disabled and the depth value will be clamped at the per-pixel level, after
/external/chromium_org/third_party/WebKit/Source/modules/webaudio/
DAudioNode.idl27 "clamped-max",
/external/deqp/doc/testspecs/GLES31/
Dfunctional.sample_shading.txt38 MIN_SAMPLE_SHADING state is clamped when it is specified with glMinSampleShading
/external/deqp/doc/testspecs/GLES3/
Dfunctional.vertex_arrays.single_attribute.txt39 + Exact precision of attributes as input is clamped to very few bits of output.
/external/chromium_org/third_party/mesa/src/src/gallium/docs/source/
Dscreen.rst94 the vertex colors are always clamped. This is the default for DX9 hardware.
98 the vertex colors are never clamped. This is the default for DX10 hardware.
99 If both clamped and unclamped CAPs are supported, the clamping can be
/external/mesa3d/src/gallium/docs/source/
Dscreen.rst94 the vertex colors are always clamped. This is the default for DX9 hardware.
98 the vertex colors are never clamped. This is the default for DX10 hardware.
99 If both clamped and unclamped CAPs are supported, the clamping can be

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