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Searched refs:colorMaskRed (Results 1 – 5 of 5) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/
Dangletypes.h117 bool colorMaskRed; member
180 bool colorMaskRed; member
DContext.cpp128 mState.blend.colorMaskRed = true; in Context()
724 mState.blend.colorMaskRed = red; in setColorMask()
1642 params[0] = mState.blend.colorMaskRed; in getBooleanv()
2611 clearParams.colorMaskRed = mState.blend.colorMaskRed; in clear()
2699 clearParams.colorMaskRed = mState.blend.colorMaskRed; in clearBufferfv()
2744 clearParams.colorMaskRed = mState.blend.colorMaskRed; in clearBufferuiv()
2793 clearParams.colorMaskRed = mState.blend.colorMaskRed; in clearBufferiv()
2839 clearParams.colorMaskRed = mState.blend.colorMaskRed; in clearBufferfi()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
DClear11.cpp239 if ((internalRedBits == 0 || !clearParams.colorMaskRed) && in clearFramebuffer()
248 (internalRedBits > 0 && !clearParams.colorMaskRed) || in clearFramebuffer()
463 …blendKey.maskChannels[i][0] = clearParams.clearColor ? (clearParams.colorMaskRed && gl::GetRedBi… in getBlendState()
DRenderStateCache.cpp165 …RenderTargetWriteMask = gl_d3d11::ConvertColorMask(key.rtChannels[i][0] && blendState.colorMaskRed, in getBlendState()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
DRenderer9.cpp945 …3d9::ConvertColorMask(gl::GetRedBits(internalFormat, clientVersion) > 0 && blendState.colorMaskRed, in setBlendState()
1925 if ((internalRedBits > 0 && !clearParams.colorMaskRed) || in clear()
1996 gl_d3d9::ConvertColorMask(clearParams.colorMaskRed, in clear()