Searched refs:context3D (Results 1 – 2 of 2) sorted by relevance
394 WebGraphicsContext3D* context3D = provider->context3d(); in paintOnAndroid() local395 if (!context || !context3D || !m_webMediaPlayer || context->paintingDisabled()) in paintOnAndroid()398 if (!context3D->makeContextCurrent()) in paintOnAndroid()411 …if (!m_webMediaPlayer->copyVideoTextureToPlatformTexture(context3D, textureId, 0, GL_RGBA, GL_UNSI… in paintOnAndroid()
223 blink::WebGraphicsContext3D* context3D = provider->context3d(); in copyRenderingResultsFromDrawingBuffer() local225 if (!context3D || !tex) in copyRenderingResultsFromDrawingBuffer()229 return drawingBuffer->copyToPlatformTexture(context3D, tex, GL_RGBA, in copyRenderingResultsFromDrawingBuffer()