Searched refs:crossAxisStartEdge (Results 1 – 2 of 2) sorted by relevance
159 void flipForWrapReverse(const Vector<LineContext>&, LayoutUnit crossAxisStartEdge);
316 …LayoutUnit crossAxisStartEdge = lineContexts.isEmpty() ? LayoutUnit() : lineContexts[0].crossAxisO… in repositionLogicalHeightDependentFlexItems() local322 flipForWrapReverse(lineContexts, crossAxisStartEdge); in repositionLogicalHeightDependentFlexItems()1413 …ibleBox::flipForWrapReverse(const Vector<LineContext>& lineContexts, LayoutUnit crossAxisStartEdge) in flipForWrapReverse() argument1421 … LayoutUnit originalOffset = lineContexts[lineNumber].crossAxisOffset - crossAxisStartEdge; in flipForWrapReverse()