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Searched refs:deAlign32 (Results 1 – 16 of 16) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fTextureSpecificationTests.cpp977 int rowPitch = deAlign32(levelW*m_texFormat.getPixelSize(), m_alignment); in createTexture()
1031 int rowPitch = deAlign32(m_texFormat.getPixelSize()*levelSize, m_alignment); in createTexture()
1070 int rowPitch = deAlign32(rowLength*pixelSize, m_alignment); in createTexture()
1139 int rowPitch = deAlign32(rowLength*pixelSize, m_alignment); in createTexture()
1379 data.resize(deAlign32(m_width*pixelSize, 4)*m_height); in createTexture()
1380 …nentGradients(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, deAlign32(m_width*pixelSiz… in createTexture()
1386 int rowPitch = deAlign32(rowLength*pixelSize, m_alignment); in createTexture()
1660 int rowPitch = deAlign32(m_texFormat.getPixelSize()*m_subW, m_alignment); in createTexture()
1729 int rowPitch = deAlign32(m_texFormat.getPixelSize()*m_subW, m_alignment); in createTexture()
1803 int rowPitch = deAlign32(pixelSize*m_width, 4); in createTexture()
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Des3fFboTestUtil.cpp896 int rowSize = deAlign32(readFormat.getPixelSize()*width, alignment); in readPixels()
Des3fFragmentOutputTests.cpp811 …ered (attachments[attachNdx].readFormat, attachmentW, attachmentH, 1, deAlign32(attachments[atta… in iterate()
/external/deqp/modules/gles3/performance/
Des3pBufferDataUploadTests.cpp574 sectionStarts[sectionNdx] = deAlign32((numBytes * sectionNdx / numSections), sectionAlign); in medianTimeMemcpy()
1968 const int bufferSize = deAlign32(rawBufferSize, 16); in BasicBufferCase()
1969 …const int allocatedBufferSize = deAlign32((m_allocateLargerBuffer) ? ((int)(bufferSize * 1.5f)) : … in BasicBufferCase()
2056 const int randomSize = deAlign32(rnd.getInt(1, maxBufferSize), 4*4); in iterate()
2100 const int randomSize = deAlign32(rnd.getInt(1, maxBufferSize), 4*4); in iterate()
2120 const int randomSize = deAlign32(rnd.getInt(1, maxBufferSize), 4*4); in iterate()
2413 …const int dummyUploadSize = deAlign32(1048576 + sizeDelta, 4*4); // Vary buffer size to make s… in createBuffer()
3457 const int largerBufferSize = deAlign32((int)(m_bufferSizeMax * m_sizeDifferenceFactor), 4*4); in init()
3470 const int drawStart = deAlign32(bufferSize / 4, 4*4); in testWithBufferSize()
3471 const int drawEnd = deAlign32(bufferSize * 3 / 4, 4*4); in testWithBufferSize()
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/external/deqp/framework/delibs/depool/
DdePoolArray.c72 int newCapacity = deAlign32(size, 1 << DE_ARRAY_ELEMENTS_PER_PAGE_LOG2); in dePoolArray_reserve()
/external/deqp/modules/gles31/functional/
Des31fTextureSpecificationTests.cpp430 int rowPitch = deAlign32(rowLength*pixelSize, m_alignment); in createTexture()
533 int rowPitch = deAlign32(pixelSize*m_size, 4); in createTexture()
545 int rowPitch = deAlign32(rowLength*pixelSize, m_alignment); in createTexture()
724 int rowPitch = deAlign32(rowLength*pixelSize, alignment); in createTexture()
Des31fSSBOLayoutCase.cpp384 …const int vecAlign = deAlign32(getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)), vec4Al… in computeStd140BaseAlignment()
396 return deAlign32(elemAlignment, vec4Alignment); in computeStd140BaseAlignment()
407 return deAlign32(maxBaseAlignment, vec4Alignment); in computeStd140BaseAlignment()
476 int curOffset = deAlign32(baseOffset, baseAlignment); in computeReferenceLayout()
582 curOffset = deAlign32(curOffset, baseAlignment); in computeReferenceLayout()
603 int curOffset = deAlign32(baseOffset, baseAlignment); in computeReferenceLayout()
611 const int stride = isStd140 ? deAlign32(elemBaseAlign, vec4Align) : elemBaseAlign; in computeReferenceLayout()
639 const int stride = isStd140 ? deAlign32(vecBaseAlign, vec4Align) : vecBaseAlign; in computeReferenceLayout()
Des31fFboTestUtil.cpp444 int rowSize = deAlign32(readFormat.getPixelSize()*width, alignment); in readPixels()
/external/deqp/framework/delibs/debase/
DdeInt32.h238 DE_INLINE deInt32 deAlign32 (deInt32 val, deInt32 align) in deAlign32() function
/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp955 curOffset = (deUint32)deAlign32((int)curOffset, (int)alignment); in computeVarLayout()
969 curOffset = (deUint32)deAlign32((int)curOffset, (int)vecAlignment); in computeVarLayout()
982 const deUint32 totalSize = (deUint32)deAlign32(curOffset, maxAlignment); in computeVarLayout()
1478 const int alignedValues = deAlign32(numValues, 2); in execute()
DglsUniformBlockCase.cpp470 curOffset = deAlign32(curOffset, baseAlignment); in computeStd140Layout()
573 curOffset = deAlign32(curOffset, baseAlignment); in computeStd140Layout()
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp546 …kAlignment == 0) ? (targetRowLength * transferFormat.getPixelSize()) : (deAlign32(targetRowLength … in glReadPixels()
/external/deqp/modules/gles2/performance/
Des2pTextureUploadTests.cpp219 int stride = deAlign32(pixelSize*m_texSize, m_alignment); in init()
/external/deqp/framework/opengl/
DgluDrawUtil.cpp277 const int offset = deAlign32(layout.size, getMinimumAlignment(va.pointer)); in appendAttributeNonStrided()
/external/deqp/framework/qphelper/
DqpTestLog.c653 int newCapacity = deAlign32(deMax32(2*buffer->capacity, newSize), 512); in Buffer_resize()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp933 int rowPitch = deAlign32(rowLen*pixelSize, m_pixelUnpackAlignment); in getUnpack2DAccess()
944 int rowPitch = deAlign32(rowLen*pixelSize, m_pixelUnpackAlignment); in getUnpack3DAccess()
4627 …PixelBufferAccess dst(transferFmt, width, height, 1, deAlign32(width*transferFmt.getPixelSize(), m… in readPixels()