Searched refs:deadObjects (Results 1 – 1 of 1) sorted by relevance
2614 Vector<RenderBox*, 16> deadObjects; in removePositionedObjects() local2630 deadObjects.append(r); in removePositionedObjects()2634 for (unsigned i = 0; i < deadObjects.size(); i++) in removePositionedObjects()2635 removePositionedObject(deadObjects.at(i)); in removePositionedObjects()