Searched refs:device_context (Results 1 – 3 of 3) sorted by relevance
99 linked_ptr<DeviceContext> device_context(new DeviceContext); in DeviceChanged() local101 device_context->notification_may_be_active = false; in DeviceChanged()102 device_context->registered = !description.id.empty(); in DeviceChanged()104 devices_seen_.insert(make_pair(name, device_context)); in DeviceChanged()106 if (!device_context->registered) { in DeviceChanged()107 device_context->privet_http_resolution = in DeviceChanged()114 device_context->privet_http_resolution->Start(); in DeviceChanged()
135 HDC device_context() const { return device_context_; } in device_context() function in gfx::__anon1df646360111::DisplayWGL174 return g_display->device_context(); in GetDisplayDC()308 pbuffer_ = wglCreatePbufferARB(g_display->device_context(), in Initialize()
292 base::win::ScopedComPtr<ID3D11DeviceContext> device_context; in CollectD3D11SupportOnWorkerThread() local302 device_context.Receive()); in CollectD3D11SupportOnWorkerThread()