Searched refs:dictionary_change (Results 1 – 10 of 10) sorted by relevance
237 Change dictionary_change; in AddWord() local238 dictionary_change.AddWord(word); in AddWord()239 int result = dictionary_change.Sanitize(GetWords()); in AddWord()240 Apply(dictionary_change); in AddWord()241 Notify(dictionary_change); in AddWord()242 Sync(dictionary_change); in AddWord()243 Save(dictionary_change); in AddWord()249 Change dictionary_change; in RemoveWord() local250 dictionary_change.RemoveWord(word); in RemoveWord()251 int result = dictionary_change.Sanitize(GetWords()); in RemoveWord()[all …]
74 virtual void OnCustomDictionaryChanged(const Change& dictionary_change) = 0;137 const Change& dictionary_change,148 void Apply(const Change& dictionary_change);152 void Save(const Change& dictionary_change);157 syncer::SyncError Sync(const Change& dictionary_change);161 void Notify(const Change& dictionary_change);
224 const SpellcheckCustomDictionary::Change& dictionary_change) { in OnCustomDictionaryChanged() argument229 dictionary_change.to_add(), in OnCustomDictionaryChanged()230 dictionary_change.to_remove())); in OnCustomDictionaryChanged()
119 const SpellcheckCustomDictionary::Change& dictionary_change) OVERRIDE;
86 const SpellcheckCustomDictionary::Change& dictionary_change, in UpdateDictionaryFile() argument88 SpellcheckCustomDictionary::UpdateDictionaryFile(dictionary_change, path); in UpdateDictionaryFile()
184 SpellcheckCustomDictionary::Change dictionary_change; in AddWord() local185 dictionary_change.AddWord(word); in AddWord()187 GetDictionary(index), dictionary_change); in AddWord()190 GetVerifierDictionary(), dictionary_change); in AddWord()196 SpellcheckCustomDictionary::Change dictionary_change; in RemoveWord() local197 dictionary_change.RemoveWord(word); in RemoveWord()199 GetDictionary(index), dictionary_change); in RemoveWord()202 GetVerifierDictionary(), dictionary_change); in RemoveWord()
19 const SpellcheckCustomDictionary::Change& dictionary_change) { in OnCustomDictionaryChanged() argument
22 const SpellcheckCustomDictionary::Change& dictionary_change) OVERRIDE;
73 const SpellcheckCustomDictionary::Change& dictionary_change) { in OnCustomDictionaryChanged() argument76 add_words.AppendStrings(dictionary_change.to_add()); in OnCustomDictionaryChanged()77 remove_words.AppendStrings(dictionary_change.to_remove()); in OnCustomDictionaryChanged()
29 const SpellcheckCustomDictionary::Change& dictionary_change) OVERRIDE;