Searched refs:evalArrayCoordsFloat (Results 1 – 2 of 2) sorted by relevance
108 void evalArrayCoordsFloat (ShaderEvalContext& c) { c.color.x() = 1.875f * c.coords.x(); } in evalArrayCoordsFloat() function115 if (dataType == TYPE_FLOAT) return evalArrayCoordsFloat; in getArrayCoordsEvalFunc()
101 void evalArrayCoordsFloat (ShaderEvalContext& c) { c.color.x() = 1.875f * c.coords.x(); } in evalArrayCoordsFloat() function108 if (dataType == TYPE_FLOAT) return evalArrayCoordsFloat; in getArrayCoordsEvalFunc()