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Searched refs:evalArrayCoordsVec4 (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderIndexingTests.cpp111 void evalArrayCoordsVec4 (ShaderEvalContext& c) { c.color = 1.875f * c.coords; } in evalArrayCoordsVec4() function
118 else if (dataType == TYPE_FLOAT_VEC4) return evalArrayCoordsVec4; in getArrayCoordsEvalFunc()
/external/deqp/modules/gles3/functional/
Des3fShaderIndexingTests.cpp104 void evalArrayCoordsVec4 (ShaderEvalContext& c) { c.color = 1.875f * c.coords; } in evalArrayCoordsVec4() function
111 else if (dataType == TYPE_FLOAT_VEC4) return evalArrayCoordsVec4; in getArrayCoordsEvalFunc()