Searched refs:fRadiusPlusHalfUniform (Results 1 – 2 of 2) sorted by relevance
151 GrGLUniformManager::UniformHandle fRadiusPlusHalfUniform; member in GLCircularRRectEffect180 fRadiusPlusHalfUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()375 uman.set1f(fRadiusPlusHalfUniform, radius + 0.5f); in setData()