Searched refs:finalized_ (Results 1 – 9 of 9) sorted by relevance
22 finalized_(false) { in FirstRunUIBrowserTest()53 finalized_ = true; in OnActorFinalized()92 if (!finalized_) { in WaitForFinalization()94 EXPECT_TRUE(finalized_); in WaitForFinalization()119 bool finalized_; member in chromeos::FirstRunUIBrowserTest
258 bool finalized_; variable
335 finalized_ = true; in InitializeForTesting()550 if (finalized_) { in Initialize()940 finalized_(false) { in GpuDataManagerImplPrivate()
1429 finalized_(false), in Cluster()1482 if (!writer_ || finalized_ || size_position_ == -1) in Finalize()1498 finalized_ = true; in Finalize()1514 if (finalized_) in PreWriteBlock()1626 if (finalized_) in WriteClusterHeader()
861 bool finalized_; member in mkvmuxer::Cluster
1470 finalized_(false), in Cluster()1555 if (!writer_ || finalized_ || size_position_ == -1) in Finalize()1571 finalized_ = true; in Finalize()1588 if (finalized_) in PreWriteBlock()1728 if (finalized_) in WriteClusterHeader()
895 bool finalized_; member in mkvmuxer::Cluster
1833 finalized_ = false; in Emit()1847 finalized_ = false; in EmitData()1876 bool finalized_; variable
373 VIXL_ASSERT(finalized_ || (pc_ == buffer_)); in ~Assembler()383 finalized_ = false; in Reset()394 finalized_ = true; in FinalizeCode()