Searched refs:flip_x (Results 1 – 1 of 1) sorted by relevance
1044 int flip_x = _foxitDevice2User.a * dest_width > 0 ? 1 : -1; in CG_SetImageTransform() local1045 if (flip_y < 0 || flip_x < 0) { in CG_SetImageTransform()1055 … transform = CGAffineTransformConcat(transform, CGAffineTransformMake(flip_x, 0, 0, flip_y, 0, 0)); in CG_SetImageTransform()