Searched refs:fullLayout (Results 1 – 8 of 8) sorted by relevance
36 …LineLayoutState(bool fullLayout, LayoutUnit& repaintLogicalTop, LayoutUnit& repaintLogicalBottom, … in LineLayoutState() argument44 , m_isFullLayout(fullLayout) in LineLayoutState()
69 void dirtyLineBoxes(bool fullLayout);95 void updateAlwaysCreateLineBoxes(bool fullLayout);
63 void dirtyLineBoxes(bool fullLayout);
216 void RenderInline::updateAlwaysCreateLineBoxes(bool fullLayout) in updateAlwaysCreateLineBoxes() argument243 if (!fullLayout) in updateAlwaysCreateLineBoxes()1247 void RenderInline::dirtyLineBoxes(bool fullLayout) in dirtyLineBoxes() argument1249 if (fullLayout) { in dirtyLineBoxes()
126 static inline void dirtyLineBoxesForRenderer(RenderObject* o, bool fullLayout) in dirtyLineBoxesForRenderer() argument130 renderText->dirtyLineBoxes(fullLayout); in dirtyLineBoxesForRenderer()132 toRenderInline(o)->dirtyLineBoxes(fullLayout); in dirtyLineBoxesForRenderer()
1420 void RenderText::dirtyLineBoxes(bool fullLayout) in dirtyLineBoxes() argument1422 if (fullLayout) in dirtyLineBoxes()
401 void dirtyLineBoxes(bool fullLayout);
1936 void RenderBox::dirtyLineBoxes(bool fullLayout) in dirtyLineBoxes() argument1939 if (fullLayout) { in dirtyLineBoxes()