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Searched refs:getDepthBits (Results 1 – 25 of 37) sorted by relevance

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/external/deqp/framework/common/
DtcuRenderTarget.hpp43 int getDepthBits (void) const { return m_depthBits; } in getDepthBits() function in tcu::RenderTarget
/external/deqp/modules/gles3/
Dtes3InfoTests.cpp110 << tcu::TestLog::Integer("DepthBits", "Depth bits", "", QP_KEY_TAG_NONE, rt.getDepthBits()) in iterate()
/external/deqp/modules/gles2/
Dtes2InfoTests.cpp110 << tcu::TestLog::Integer("DepthBits", "Depth bits", "", QP_KEY_TAG_NONE, rt.getDepthBits()) in iterate()
/external/deqp/modules/gles31/
Dtes31InfoTests.cpp110 << tcu::TestLog::Integer("DepthBits", "Depth bits", "", QP_KEY_TAG_NONE, rt.getDepthBits()) in iterate()
/external/deqp/modules/gles2/functional/
Des2fDepthRangeTests.cpp153 if (renderTarget.getDepthBits() == 0) in iterate()
303 if (renderTarget.getDepthBits() == 0) in iterate()
Des2fDepthStencilClearTests.cpp209 if ((m_testDepth && renderTarget.getDepthBits() == 0) || in iterate()
408 …tcu::TextureLevel depthBufRow (getDepthFormat(renderTarget.getDepthBits()), dst.getWidth(), 1, 1… in renderReference()
Des2fStencilTests.cpp277 int depthBits = renderTarget.getDepthBits(); in iterate()
342 …rmat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget… in iterate()
Des2fDepthTests.cpp156 …rmat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget… in iterate()
Des2fRandomFragmentOpTests.cpp97 bool hasDepth = renderTarget.getDepthBits() > 0; in translateState()
Des2fShaderInvarianceTests.cpp259 const bool depthBufferExists = m_context.getRenderTarget().getDepthBits() != 0; in iterate()
Des2fClippingTests.cpp518 …ntext.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANV… in testRender()
653 …ntext.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANV… in testRender()
861 …ntext.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANV… in testRender()
1035 …ntext.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANV… in testRender()
/external/deqp/modules/glshared/
DglsShaderPerformanceCase.cpp127 << " D" << renderTarget.getDepthBits() in logRenderTargetInfo()
DglsFragOpInteractionCase.cpp386 …, buffers (renderCtx.getRenderTarget().getPixelFormat(), renderCtx.getRenderTarget().getDepthBits(… in ReferenceContext()
DglsScissorTests.cpp426 if ((m_clearMode & GL_DEPTH_BUFFER_BIT) && m_renderCtx.getRenderTarget().getDepthBits() == 0) in init()
/external/deqp/modules/gles3/functional/
Des3fFragDepthTests.cpp137 if (renderTarget.getDepthBits() == 0) in iterate()
309 if (renderTarget.getDepthBits() == 0) in iterate()
Des3fDepthStencilClearTests.cpp212 if ((m_testDepth && renderTarget.getDepthBits() == 0) || in iterate()
411 …tcu::TextureLevel depthBufRow (getDepthFormat(renderTarget.getDepthBits()), dst.getWidth(), 1, 1… in renderReference()
Des3fStencilTests.cpp280 int depthBits = renderTarget.getDepthBits(); in iterate()
345 …rmat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget… in iterate()
Des3fFboTestCase.cpp108 …rmat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget… in iterate()
Des3fDepthTests.cpp159 …rmat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget… in iterate()
Des3fFboStateQueryTests.cpp182 m_context.getRenderTarget().getDepthBits() > 0, in test()
597 m_context.getRenderTarget().getDepthBits(), in test()
Des3fRandomFragmentOpTests.cpp97 bool hasDepth = renderTarget.getDepthBits() > 0; in translateState()
Des3fShaderInvarianceTests.cpp259 const bool depthBufferExists = m_context.getRenderTarget().getDepthBits() != 0; in iterate()
Des3fClippingTests.cpp521 …ntext.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANV… in testRender()
656 …ntext.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANV… in testRender()
865 …ntext.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANV… in testRender()
1039 …ntext.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANV… in testRender()
/external/deqp/modules/gles31/functional/
Des31fFboTestCase.cpp112 …rmat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget… in iterate()
/external/deqp/framework/egl/
DegluGLContextFactory.cpp717 m_glRenderTarget.getDepthBits(), in postIterate()

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