Searched refs:getFragmentSource (Results 1 – 2 of 2) sorted by relevance
82 const char* getFragmentSource (void);142 << glu::FragmentSource(getFragmentSource()); in init()433 const char* GridRenderCase::getFragmentSource (void) in getFragmentSource() function in deqp::gles31::Stress::__anona44c8d7d0111::GridRenderCase
81 const char* getFragmentSource (void) const;101 const char* IdentityShaderCase::getFragmentSource (void) const in getFragmentSource() function in deqp::gles31::Functional::__anon0bf7aa7f0111::IdentityShaderCase243 << glu::FragmentSource(getFragmentSource()) in iterate()541 << glu::FragmentSource(getFragmentSource()) in iterate()792 const char* getFragmentSource (void) const;899 << glu::FragmentSource(getFragmentSource()) in init()912 << glu::FragmentSource(getFragmentSource()) in init()1385 const char* FeedbackPrimitiveTypeCase::getFragmentSource (void) const in getFragmentSource() function in deqp::gles31::Functional::__anon0bf7aa7f0111::FeedbackPrimitiveTypeCase2105 const char* getFragmentSource (void);2191 << glu::FragmentSource(getFragmentSource()); in init()[all …]