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Searched refs:getInternalFormat (Results 1 – 25 of 27) sorted by relevance

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/external/chromium_org/third_party/angle/src/libGLESv2/
DFramebufferAttachment.cpp88 GLenum Texture2DAttachment::getInternalFormat() const in getInternalFormat() function in gl::Texture2DAttachment
90 return mTexture2D->getInternalFormat(mLevel); in getInternalFormat()
168 GLenum TextureCubeMapAttachment::getInternalFormat() const in getInternalFormat() function in gl::TextureCubeMapAttachment
170 return mTextureCubeMap->getInternalFormat(mFaceTarget, mLevel); in getInternalFormat()
248 GLenum Texture3DAttachment::getInternalFormat() const in getInternalFormat() function in gl::Texture3DAttachment
250 return mTexture3D->getInternalFormat(mLevel); in getInternalFormat()
326 GLenum Texture2DArrayAttachment::getInternalFormat() const in getInternalFormat() function in gl::Texture2DArrayAttachment
328 return mTexture2DArray->getInternalFormat(mLevel); in getInternalFormat()
413 GLenum FramebufferAttachment::getInternalFormat() const in getInternalFormat() function in gl::FramebufferAttachment
415 return mInstance->getInternalFormat(); in getInternalFormat()
DFramebufferAttachment.h59 GLenum getInternalFormat() const;
101 virtual GLenum getInternalFormat() const = 0;
130 virtual GLenum getInternalFormat() const;
162 virtual GLenum getInternalFormat() const;
195 virtual GLenum getInternalFormat() const;
228 virtual GLenum getInternalFormat() const;
DTexture.cpp302 return (baseImage ? baseImage->getInternalFormat() : GL_NONE); in getBaseLevelInternalFormat()
502 GLenum Texture2D::getInternalFormat(GLint level) const in getInternalFormat() function in gl::Texture2D
505 return mImageArray[level]->getInternalFormat(); in getInternalFormat()
641 if (isFastUnpackable(unpack, getInternalFormat(level)) && isLevelComplete(level)) in subImage()
646 …if (renderTarget && fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, ren… in subImage()
779 if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) in isSamplerComplete()
820 if (gl::GetDepthBits(getInternalFormat(0), mRenderer->getCurrentClientVersion()) > 0 && in isSamplerComplete()
878 if (image->getInternalFormat() != baseImage->getInternalFormat()) in isLevelComplete()
898 return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); in isCompressed()
903 return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; in isDepth()
[all …]
DFramebuffer.cpp481 if (!gl::IsColorRenderingSupported(colorbuffer->getInternalFormat(), mRenderer)) in completeness()
488 GLenum internalformat = colorbuffer->getInternalFormat(); in completeness()
526 … if (gl::GetPixelBytes(colorbuffer->getInternalFormat(), clientVersion) != colorbufferSize) in completeness()
546 … colorbufferSize = gl::GetPixelBytes(colorbuffer->getInternalFormat(), clientVersion); in completeness()
571 if (!gl::IsDepthRenderingSupported(depthbuffer->getInternalFormat(), mRenderer)) in completeness()
578 GLenum internalformat = depthbuffer->getInternalFormat(); in completeness()
630 if (!gl::IsStencilRenderingSupported(stencilbuffer->getInternalFormat(), mRenderer)) in completeness()
637 GLenum internalformat = stencilbuffer->getInternalFormat(); in completeness()
DRenderbuffer.cpp63 GLenum RenderbufferStorage::getInternalFormat() const in getInternalFormat() function in gl::RenderbufferStorage
108 mInternalFormat = mRenderTarget->getInternalFormat(); in Colorbuffer()
148 mInternalFormat = mDepthStencil->getInternalFormat(); in DepthStencilbuffer()
DvalidationES3.cpp73 textureInternalFormat = texture2d->getInternalFormat(level); in ValidateES3TexImageParameters()
103 textureInternalFormat = textureCube->getInternalFormat(target, level); in ValidateES3TexImageParameters()
125 textureInternalFormat = texture3d->getInternalFormat(level); in ValidateES3TexImageParameters()
147 textureInternalFormat = texture2darray->getInternalFormat(level); in ValidateES3TexImageParameters()
331 GLenum colorbufferInternalFormat = source->getInternalFormat(); in ValidateES3CopyTexImageParameters()
DvalidationES2.cpp42 if (internalformat != texture->getInternalFormat(level)) in validateSubImageParams2D()
83 if (internalformat != texture->getInternalFormat(target, level)) in validateSubImageParamsCube()
152 textureInternalFormat = tex2d->getInternalFormat(level); in ValidateES2TexImageParameters()
190 textureInternalFormat = texCube->getInternalFormat(target, level); in ValidateES2TexImageParameters()
474 GLenum colorbufferFormat = framebuffer->getReadColorbuffer()->getInternalFormat(); in ValidateES2CopyTexImageParameters()
DTexture.h183 GLenum getInternalFormat(GLint level) const;
245 GLenum getInternalFormat(GLenum target, GLint level) const;
316 GLenum getInternalFormat(GLint level) const;
377 GLenum getInternalFormat(GLint level) const;
DRenderbuffer.h49 virtual GLenum getInternalFormat() const;
DvalidationES.cpp1161 textureInternalFormat = texture2d->getInternalFormat(level); in ValidateCopyTexImageParametersBase()
1183 textureInternalFormat = textureCube->getInternalFormat(target, level); in ValidateCopyTexImageParametersBase()
1200 textureInternalFormat = texture2dArray->getInternalFormat(level); in ValidateCopyTexImageParametersBase()
1217 textureInternalFormat = texture3d->getInternalFormat(level); in ValidateCopyTexImageParametersBase()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DRenderTarget.h36 GLenum getInternalFormat() const { return mInternalFormat; } in getInternalFormat() function
DImage.h38 GLenum getInternalFormat() const { return mInternalFormat; } in getInternalFormat() function
/external/deqp/framework/opengl/
DgluTextureUtil.hpp68 deUint32 getInternalFormat (tcu::TextureFormat format);
DgluTextureUtil.cpp132 deUint32 getInternalFormat (tcu::TextureFormat texFormat) in getInternalFormat() function
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
DWebGLTexture.h61 GLenum getInternalFormat(GLenum target, GLint level) const;
DWebGLTexture.cpp178 GLenum WebGLTexture::getInternalFormat(GLenum target, GLint level) const in getInternalFormat() function in WebCore::WebGLTexture
DWebGLFramebuffer.cpp190 return m_texture->getInternalFormat(m_target, m_level); in format()
DWebGLRenderingContextBase.cpp1397 if (format != tex->getInternalFormat(target, level)) { in compressedTexSubImage2D()
1473 GLenum internalformat = tex->getInternalFormat(target, level); in copyTexSubImage2D()
1984 if (!validateSettableTexFormat("generateMipmap", tex->getInternalFormat(target, 0))) in generateMipmap()
3372 …if (texture->getInternalFormat(target, level) != format || texture->getType(target, level) != type… in validateTexFunc()
3614 ASSERT(tex->getInternalFormat(target, level) == format); in texSubImage2DBase()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
DClear11.cpp224 GLenum internalFormat = attachment->getInternalFormat(); in clearFramebuffer()
461 GLint internalFormat = rts[i]->getInternalFormat(); in getBlendState()
DTextureStorage11.cpp358 … gl::GetFormat(source->getInternalFormat(), mRenderer->getCurrentClientVersion()), in generateMipmapLayer()
/external/deqp/modules/gles31/functional/
Des31fTextureGatherTests.cpp1052 DE_ASSERT(glu::isGLInternalColorFormatFilterable(glu::getInternalFormat(m_colorBufferFormat)) || in TextureGatherCase()
1249 …gl.renderbufferStorage(GL_RENDERBUFFER, glu::getInternalFormat(m_colorBufferFormat), RENDER_SIZE.x… in init()
1258 << glu::getPixelFormatName(glu::getInternalFormat(m_colorBufferFormat)) in init()
1669 …m_texture = MovePtr<glu::Texture2D>(new glu::Texture2D(renderCtx, glu::getInternalFormat(m_texture… in createAndUploadTexture()
1796 …m_texture = MovePtr<glu::Texture2DArray>(new glu::Texture2DArray(renderCtx, glu::getInternalFormat in createAndUploadTexture()
1929 …m_texture = MovePtr<glu::TextureCube>(new glu::TextureCube(renderCtx, glu::getInternalFormat(m_tex… in createAndUploadTexture()
Des31fShaderImageLoadStoreTests.cpp723 const deUint32 internalFormat = glu::getInternalFormat(src.getFormat()); in uploadTexture()
1124 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); in iterate()
1342 const deUint32 textureInternalFormatGL = glu::getInternalFormat(m_textureFormat); in iterate()
1343 const deUint32 imageInternalFormatGL = glu::getInternalFormat(m_imageFormat); in iterate()
1917 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); in iterate()
2317 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); in iterate()
2541 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); in iterate()
2764 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); in iterate()
Des31fOpaqueTypeIndexingTests.cpp268 const deUint32 intFormat = glu::getInternalFormat(texFormat); in setupTexture()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
DRenderer9.cpp934 GLenum internalFormat = attachment ? attachment->getInternalFormat() : GL_NONE; in setBlendState()
1906 GLenum internalFormat = attachment->getInternalFormat(); in clear()
/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp754 …const deUint32 format = glu::getInternalFormat(getRenderbufferFormatForOutput(output.varType, us… in execute()

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