/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | FramebufferAttachment.cpp | 88 GLenum Texture2DAttachment::getInternalFormat() const in getInternalFormat() function in gl::Texture2DAttachment 90 return mTexture2D->getInternalFormat(mLevel); in getInternalFormat() 168 GLenum TextureCubeMapAttachment::getInternalFormat() const in getInternalFormat() function in gl::TextureCubeMapAttachment 170 return mTextureCubeMap->getInternalFormat(mFaceTarget, mLevel); in getInternalFormat() 248 GLenum Texture3DAttachment::getInternalFormat() const in getInternalFormat() function in gl::Texture3DAttachment 250 return mTexture3D->getInternalFormat(mLevel); in getInternalFormat() 326 GLenum Texture2DArrayAttachment::getInternalFormat() const in getInternalFormat() function in gl::Texture2DArrayAttachment 328 return mTexture2DArray->getInternalFormat(mLevel); in getInternalFormat() 413 GLenum FramebufferAttachment::getInternalFormat() const in getInternalFormat() function in gl::FramebufferAttachment 415 return mInstance->getInternalFormat(); in getInternalFormat()
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D | FramebufferAttachment.h | 59 GLenum getInternalFormat() const; 101 virtual GLenum getInternalFormat() const = 0; 130 virtual GLenum getInternalFormat() const; 162 virtual GLenum getInternalFormat() const; 195 virtual GLenum getInternalFormat() const; 228 virtual GLenum getInternalFormat() const;
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D | Texture.cpp | 302 return (baseImage ? baseImage->getInternalFormat() : GL_NONE); in getBaseLevelInternalFormat() 502 GLenum Texture2D::getInternalFormat(GLint level) const in getInternalFormat() function in gl::Texture2D 505 return mImageArray[level]->getInternalFormat(); in getInternalFormat() 641 if (isFastUnpackable(unpack, getInternalFormat(level)) && isLevelComplete(level)) in subImage() 646 …if (renderTarget && fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, ren… in subImage() 779 if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) in isSamplerComplete() 820 if (gl::GetDepthBits(getInternalFormat(0), mRenderer->getCurrentClientVersion()) > 0 && in isSamplerComplete() 878 if (image->getInternalFormat() != baseImage->getInternalFormat()) in isLevelComplete() 898 return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); in isCompressed() 903 return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; in isDepth() [all …]
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D | Framebuffer.cpp | 481 if (!gl::IsColorRenderingSupported(colorbuffer->getInternalFormat(), mRenderer)) in completeness() 488 GLenum internalformat = colorbuffer->getInternalFormat(); in completeness() 526 … if (gl::GetPixelBytes(colorbuffer->getInternalFormat(), clientVersion) != colorbufferSize) in completeness() 546 … colorbufferSize = gl::GetPixelBytes(colorbuffer->getInternalFormat(), clientVersion); in completeness() 571 if (!gl::IsDepthRenderingSupported(depthbuffer->getInternalFormat(), mRenderer)) in completeness() 578 GLenum internalformat = depthbuffer->getInternalFormat(); in completeness() 630 if (!gl::IsStencilRenderingSupported(stencilbuffer->getInternalFormat(), mRenderer)) in completeness() 637 GLenum internalformat = stencilbuffer->getInternalFormat(); in completeness()
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D | Renderbuffer.cpp | 63 GLenum RenderbufferStorage::getInternalFormat() const in getInternalFormat() function in gl::RenderbufferStorage 108 mInternalFormat = mRenderTarget->getInternalFormat(); in Colorbuffer() 148 mInternalFormat = mDepthStencil->getInternalFormat(); in DepthStencilbuffer()
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D | validationES3.cpp | 73 textureInternalFormat = texture2d->getInternalFormat(level); in ValidateES3TexImageParameters() 103 textureInternalFormat = textureCube->getInternalFormat(target, level); in ValidateES3TexImageParameters() 125 textureInternalFormat = texture3d->getInternalFormat(level); in ValidateES3TexImageParameters() 147 textureInternalFormat = texture2darray->getInternalFormat(level); in ValidateES3TexImageParameters() 331 GLenum colorbufferInternalFormat = source->getInternalFormat(); in ValidateES3CopyTexImageParameters()
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D | validationES2.cpp | 42 if (internalformat != texture->getInternalFormat(level)) in validateSubImageParams2D() 83 if (internalformat != texture->getInternalFormat(target, level)) in validateSubImageParamsCube() 152 textureInternalFormat = tex2d->getInternalFormat(level); in ValidateES2TexImageParameters() 190 textureInternalFormat = texCube->getInternalFormat(target, level); in ValidateES2TexImageParameters() 474 GLenum colorbufferFormat = framebuffer->getReadColorbuffer()->getInternalFormat(); in ValidateES2CopyTexImageParameters()
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D | Texture.h | 183 GLenum getInternalFormat(GLint level) const; 245 GLenum getInternalFormat(GLenum target, GLint level) const; 316 GLenum getInternalFormat(GLint level) const; 377 GLenum getInternalFormat(GLint level) const;
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D | Renderbuffer.h | 49 virtual GLenum getInternalFormat() const;
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D | validationES.cpp | 1161 textureInternalFormat = texture2d->getInternalFormat(level); in ValidateCopyTexImageParametersBase() 1183 textureInternalFormat = textureCube->getInternalFormat(target, level); in ValidateCopyTexImageParametersBase() 1200 textureInternalFormat = texture2dArray->getInternalFormat(level); in ValidateCopyTexImageParametersBase() 1217 textureInternalFormat = texture3d->getInternalFormat(level); in ValidateCopyTexImageParametersBase()
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | RenderTarget.h | 36 GLenum getInternalFormat() const { return mInternalFormat; } in getInternalFormat() function
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D | Image.h | 38 GLenum getInternalFormat() const { return mInternalFormat; } in getInternalFormat() function
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.hpp | 68 deUint32 getInternalFormat (tcu::TextureFormat format);
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D | gluTextureUtil.cpp | 132 deUint32 getInternalFormat (tcu::TextureFormat texFormat) in getInternalFormat() function
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
D | WebGLTexture.h | 61 GLenum getInternalFormat(GLenum target, GLint level) const;
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D | WebGLTexture.cpp | 178 GLenum WebGLTexture::getInternalFormat(GLenum target, GLint level) const in getInternalFormat() function in WebCore::WebGLTexture
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D | WebGLFramebuffer.cpp | 190 return m_texture->getInternalFormat(m_target, m_level); in format()
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D | WebGLRenderingContextBase.cpp | 1397 if (format != tex->getInternalFormat(target, level)) { in compressedTexSubImage2D() 1473 GLenum internalformat = tex->getInternalFormat(target, level); in copyTexSubImage2D() 1984 if (!validateSettableTexFormat("generateMipmap", tex->getInternalFormat(target, 0))) in generateMipmap() 3372 …if (texture->getInternalFormat(target, level) != format || texture->getType(target, level) != type… in validateTexFunc() 3614 ASSERT(tex->getInternalFormat(target, level) == format); in texSubImage2DBase()
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
D | Clear11.cpp | 224 GLenum internalFormat = attachment->getInternalFormat(); in clearFramebuffer() 461 GLint internalFormat = rts[i]->getInternalFormat(); in getBlendState()
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D | TextureStorage11.cpp | 358 … gl::GetFormat(source->getInternalFormat(), mRenderer->getCurrentClientVersion()), in generateMipmapLayer()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureGatherTests.cpp | 1052 DE_ASSERT(glu::isGLInternalColorFormatFilterable(glu::getInternalFormat(m_colorBufferFormat)) || in TextureGatherCase() 1249 …gl.renderbufferStorage(GL_RENDERBUFFER, glu::getInternalFormat(m_colorBufferFormat), RENDER_SIZE.x… in init() 1258 << glu::getPixelFormatName(glu::getInternalFormat(m_colorBufferFormat)) in init() 1669 …m_texture = MovePtr<glu::Texture2D>(new glu::Texture2D(renderCtx, glu::getInternalFormat(m_texture… in createAndUploadTexture() 1796 …m_texture = MovePtr<glu::Texture2DArray>(new glu::Texture2DArray(renderCtx, glu::getInternalFormat… in createAndUploadTexture() 1929 …m_texture = MovePtr<glu::TextureCube>(new glu::TextureCube(renderCtx, glu::getInternalFormat(m_tex… in createAndUploadTexture()
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D | es31fShaderImageLoadStoreTests.cpp | 723 const deUint32 internalFormat = glu::getInternalFormat(src.getFormat()); in uploadTexture() 1124 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); in iterate() 1342 const deUint32 textureInternalFormatGL = glu::getInternalFormat(m_textureFormat); in iterate() 1343 const deUint32 imageInternalFormatGL = glu::getInternalFormat(m_imageFormat); in iterate() 1917 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); in iterate() 2317 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); in iterate() 2541 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); in iterate() 2764 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); in iterate()
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D | es31fOpaqueTypeIndexingTests.cpp | 268 const deUint32 intFormat = glu::getInternalFormat(texFormat); in setupTexture()
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/ |
D | Renderer9.cpp | 934 GLenum internalFormat = attachment ? attachment->getInternalFormat() : GL_NONE; in setBlendState() 1906 GLenum internalFormat = attachment->getInternalFormat(); in clear()
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/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 754 …const deUint32 format = glu::getInternalFormat(getRenderbufferFormatForOutput(output.varType, us… in execute()
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