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Searched refs:getMinimumAlignment (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluDrawUtil.cpp246 static deUint32 getMinimumAlignment (const VertexArrayPointer& pointer) in getMinimumAlignment() function
277 const int offset = deAlign32(layout.size, getMinimumAlignment(va.pointer)); in appendAttributeNonStrided()