Searched refs:getReadFramebufferHandle (Results 1 – 5 of 5) sorted by relevance
325 if (context->getReadFramebufferHandle() != 0 && framebuffer->getSamples() != 0) in ValidateES3CopyTexImageParameters()336 context->getReadFramebufferHandle(), in ValidateES3CopyTexImageParameters()345 context->getReadFramebufferHandle(), in ValidateES3CopyTexImageParameters()608 framebufferHandle = context->getReadFramebufferHandle(); in ValidateES3FramebufferTextureParameters()711 defaultFramebuffer = context->getReadFramebufferHandle() == 0; in ValidateInvalidateFramebufferParameters()
448 if (context->getReadFramebufferHandle() == context->getDrawFramebufferHandle()) in ValidateBlitFramebufferParameters()842 if (context->getReadFramebufferHandle() != 0 && framebuffer->getSamples() != 0) in ValidateReadPixelsParameters()1140 if (context->getReadFramebufferHandle() != 0 && framebuffer->getSamples() != 0) in ValidateCopyTexImageParametersBase()
930 framebufferHandle = context->getReadFramebufferHandle(); in ValidateES2FramebufferTextureParameters()
219 GLuint getReadFramebufferHandle() const;
740 GLuint Context::getReadFramebufferHandle() const in getReadFramebufferHandle() function in gl::Context