Searched refs:getRefCount (Results 1 – 16 of 16) sorted by relevance
26 SharedObject::getRefCount() const { in getRefCount() function in SharedObject32 if(getRefCount() == 0) { in deleteIfZeroRefCount()
50 int32_t getRefCount() const;68 if(p->getRefCount() <= 1) { return const_cast<T *>(p); } in copyOnWrite()
53 int getRefCount() const { return fRef; } in getRefCount() function
207 GrAlwaysAssert(0 == fObjects[i]->getRefCount()); in report()
488 if (program->getRefCount()) { in debugGLDeleteProgram()503 if (shader->getRefCount()) { in debugGLDeleteShader()558 if (array->getRefCount()) { in debugGLDeleteVertexArrays()
176 if (shaderObject->second->getRefCount() == 0) in deleteShader()195 if (programObject->second->getRefCount() == 0) in deleteProgram()
109 unsigned int getRefCount() const;
83 unsigned int getRefCount() const;
337 unsigned int Program::getRefCount() const in getRefCount() function in gl::Program
158 unsigned int Shader::getRefCount() const in getRefCount() function in gl::Shader
260 int32_t actual = ptr->getRefCount(); in verifyReferences()
60 int getRefCount (void) const { return m_refCount; } in getRefCount() function in sglr::rc::NamedObject528 if (object->getRefCount() == 0) in releaseReference()
455 DE_ASSERT(m_clientVertexArray.getRefCount() == 1); in ~ReferenceContext()727 DE_ASSERT(texture->getRefCount() == 1); in deleteTexture()793 DE_ASSERT(framebuffer->getRefCount() == 1); in deleteFramebuffer()869 DE_ASSERT(renderbuffer->getRefCount() == 1); in deleteRenderbuffer()2536 DE_ASSERT(buffer->getRefCount() == 1); in deleteBuffer()3991 DE_ASSERT(vertexArray->getRefCount() == 1); in deleteVertexArray()4008 DE_ASSERT(sp->getRefCount() == 1); in deleteProgramObject()4586 DE_ASSERT(programToBeDeleted->getRefCount() == 1); in useProgram()4605 DE_ASSERT(shaderProg->getRefCount() == 1); in deleteProgram()