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Searched refs:getUserPointerDescriptor (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluDrawUtil.cpp389 static inline VertexAttributeDescriptor getUserPointerDescriptor (const VertexArrayBinding& vertexA… in getUserPointerDescriptor() function
510 setVertexAttribPointer(gl, getUserPointerDescriptor(*vaIter)); in drawFromUserPointers()