/external/chromium_org/third_party/angle/tests/angle_tests/ |
D | BlitFramebufferANGLETest.cpp | 309 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in TEST_F() 336 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in TEST_F() 363 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in TEST_F() 373 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in TEST_F() 398 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in TEST_F() 408 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in TEST_F() 433 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in TEST_F() 443 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in TEST_F() 463 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in TEST_F() 473 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in TEST_F() [all …]
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D | ReadPixelsTest.cpp | 90 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 123 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 149 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 158 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 186 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 214 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
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D | PBOExtensionTest.cpp | 81 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 110 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 119 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
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D | OcclusionQueriesTest.cpp | 61 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in TEST_F() 101 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in TEST_F() 128 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in TEST_F()
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D | ClearTest.cpp | 68 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in TEST_F() 89 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in TEST_F()
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/external/chromium_org/gpu/command_buffer/tests/ |
D | gl_unittest.cc | 31 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 58 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 88 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
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D | gl_chromium_framebuffer_multisample_unittest.cc | 46 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 132 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 139 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
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D | occlusion_query_unittest.cc | 113 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in TEST_F() 131 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in TEST_F()
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D | gl_query_unittest.cc | 163 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 183 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
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D | gl_unittests_android.cc | 53 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
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D | gl_depth_texture_unittest.cc | 164 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in TEST_F() 179 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in TEST_F()
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D | gl_copy_texture_CHROMIUM_unittest.cc | 373 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 387 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 469 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 483 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
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/external/qemu/distrib/sdl-1.2.15/test/ |
D | testdyngl.c | 58 void(APIENTRY*glClear)(GLbitfield); 80 f->glClear=get_funcaddr("glClear"); in init_glfuncs() 161 f.glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); in main() 173 f.glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); in main()
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/external/chromium_org/ppapi/tests/ |
D | test_graphics_3d.cc | 83 glClear(GL_COLOR_BUFFER_BIT); in TestFrameGL() 108 glClear(GL_COLOR_BUFFER_BIT); in TestExtensionsGL() 187 glClear(GL_COLOR_BUFFER_BIT); in TestBadResource() 194 glClear(GL_COLOR_BUFFER_BIT); in TestBadResource()
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/external/skia/debugger/QT/ |
D | SkGLWidget.cpp | 44 glClear(GL_STENCIL_BUFFER_BIT); in initializeGL() 60 glClear(GL_STENCIL_BUFFER_BIT); in resizeGL()
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/external/chromium_org/third_party/skia/debugger/QT/ |
D | SkGLWidget.cpp | 44 glClear(GL_STENCIL_BUFFER_BIT); in initializeGL() 60 glClear(GL_STENCIL_BUFFER_BIT); in resizeGL()
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/external/chromium_org/third_party/angle/samples/angle/post_sub_buffer/ |
D | PostSubBuffer.cpp | 85 glClear(GL_COLOR_BUFFER_BIT); in initialize() 124 glClear(GL_COLOR_BUFFER_BIT); in draw()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboInvalidateTests.cpp | 152 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); in render() 226 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); in render() 318 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); in render() 335 glClear (m_buffers); in render() 384 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); in render() 423 glClear (m_buffers); in render() 501 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); in render() 621 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); in render() 722 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); in render() 748 glClear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); in render() [all …]
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D | es3fRasterizerDiscardTests.cpp | 302 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in iterate() 315 glClear (GL_COLOR_BUFFER_BIT); in iterate() 336 …s & CASEOPTION_FBO) ? glClearBufferfv(GL_COLOR, 0, &FAIL_COLOR_RED[0]) : glClear(GL_COLOR_BUFFER_B… in iterate() 337 …Options & CASEOPTION_FBO) ? glClearBufferfv(GL_DEPTH, 0, &FAIL_DEPTH) : glClear(GL_DEPTH_BUFFER_B… in iterate() 338 …ions & CASEOPTION_FBO) ? glClearBufferiv(GL_STENCIL, 0, &FAIL_STENCIL) : glClear(GL_STENCIL_BUFFER… in iterate()
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D | es3fPrerequisiteTests.cpp | 142 glClear(GL_COLOR_BUFFER_BIT); in iterate() 229 glClear(GL_COLOR_BUFFER_BIT); in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeBufferApiTests.cpp | 149 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); in init() 151 glClear(0x00000200); in init() 153 glClear(0x00001000); in init() 155 glClear(0x00000010); in init()
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D | es2fPrerequisiteTests.cpp | 142 glClear(GL_COLOR_BUFFER_BIT); in iterate() 229 glClear(GL_COLOR_BUFFER_BIT); in iterate()
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/external/chromium_org/third_party/angle/samples/angle/hello_triangle/ |
D | HelloTriangle.cpp | 76 glClear(GL_COLOR_BUFFER_BIT); in draw()
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/external/deqp/modules/egl/ |
D | teglGLES1RenderUtil.cpp | 46 glClear(GL_COLOR_BUFFER_BIT); in clear()
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D | teglGLES2RenderUtil.cpp | 50 glClear(GL_COLOR_BUFFER_BIT); in clear()
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