Searched refs:gl_d3d (Results 1 – 1 of 1) sorted by relevance
27 namespace gl_d3d namespace324 typeString = gl_d3d::HLSLComponentTypeString(componentType, columnCount); in generateVaryingHLSL()362 … structHLSL += " " + gl_d3d::HLSLMatrixTypeString(TransposeMatrixType(shaderAttribute.type)); in generateInputLayoutHLSL()367 …structHLSL += " " + gl_d3d::HLSLComponentTypeString(componentType, UniformComponentCount(shader… in generateInputLayoutHLSL()691 pixelHLSL += " " + gl_d3d::HLSLTypeString(outputVariable.type) + in generateShaderLinkHLSL()