Searched refs:glslVersionIsES (Results 1 – 7 of 7) sorted by relevance
60 bool glslVersionIsES (GLSLVersion version);
79 bool glslVersionIsES (GLSLVersion version) in glslVersionIsES() function
142 , m_blendFuncExt (!glu::glslVersionIsES(glslVersion) && (glslVersion >= glu::GLSL_VERSION_330)) in QuadRenderer()
258 …const glu::GLSLVersion glslVersion = (attributeAliasing && glu::glslVersionIsES(contextGLSLVer… in createVertexShaderSource()289 …const glu::GLSLVersion glslVersion = (attributeAliasing && glu::glslVersionIsES(contextGLSLVer… in createFragmentShaderSource()
156 if (glu::glslVersionIsES(shaderSpec.version) && shaderSpec.version <= glu::GLSL_VERSION_310_ES) in generateGeometryShader()
58 return version >= (glslVersionIsES(version) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330); in isSupportedGLSLVersion()
1111 if (isCubeArray && glu::glslVersionIsES(m_glslVersion)) in getProgram()1113 else if (isBuffer && glu::glslVersionIsES(m_glslVersion)) in getProgram()