Searched refs:hasTypeName (Results 1 – 6 of 6) sorted by relevance
149 bool hasTypeName (void) const { return !m_typeName.empty(); } in hasTypeName() function in glu::StructType150 const char* getTypeName (void) const { return hasTypeName() ? m_typeName.c_str() : DE_NULL; } in getTypeName()
379 if (structPtr->hasTypeName()) in operator <<()407 if (decl.structPtr->hasTypeName()) in operator <<()
157 …bool operator() (const glu::StructType* type) { return type->hasTypeName() && (deStringEqual(… in operator ()()170 if (type.getStructPtr()->hasTypeName()) in collectNamedStructureDefinitions()
953 if (proto.hasTypeName()) { in crossLink()
981 if (proto.hasTypeName()) { in crossLink()
366 if (structPtr->hasTypeName()) in genShaderSources()