Searched refs:holeRect (Results 1 – 1 of 1) sorted by relevance
610 static inline IntRect areaCastingShadowInHole(const IntRect& holeRect, int shadowBlur, int shadowSp… in areaCastingShadowInHole() argument612 IntRect bounds(holeRect); in areaCastingShadowInHole()629 IntRect holeRect(rect.rect()); in drawInnerShadow() local630 holeRect.inflate(-shadowSpread); in drawInnerShadow()632 if (holeRect.isEmpty()) { in drawInnerShadow()641 holeRect.move(-max(shadowOffset.width(), 0) - shadowBlur, 0); in drawInnerShadow()642 holeRect.setWidth(holeRect.width() + max(shadowOffset.width(), 0) + shadowBlur); in drawInnerShadow()645 holeRect.move(0, -max(shadowOffset.height(), 0) - shadowBlur); in drawInnerShadow()646 holeRect.setHeight(holeRect.height() + max(shadowOffset.height(), 0) + shadowBlur); in drawInnerShadow()649 holeRect.setWidth(holeRect.width() - min(shadowOffset.width(), 0) + shadowBlur); in drawInnerShadow()[all …]