Searched refs:inRun (Results 1 – 2 of 2) sorted by relevance
66 bool inRun = 0; in Line2path_span() local72 if ( (curPixel!=0) != inRun ) { // if transition in Line2path_span()74 inRun = 1; in Line2path_span()77 inRun = 0; in Line2path_span()85 if (inRun==1) { // close any open spans in Line2path_span()117 bool inRun = 0; in BitsToPath_Region() local125 if ( (curPixel!=0) != inRun ) { // if transition in BitsToPath_Region()127 inRun = 1; in BitsToPath_Region()130 inRun = 0; in BitsToPath_Region()137 if (inRun==1) { // close any open spans in BitsToPath_Region()