Searched refs:infoLogLen (Results 1 – 7 of 7) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 92 int infoLogLen = 0; in compile() local 96 gl.getShaderiv(m_shader, GL_INFO_LOG_LENGTH, &infoLogLen); in compile() 101 if (infoLogLen > 0) in compile() 103 std::vector<char> infoLog(infoLogLen); in compile() 105 m_info.infoLog = std::string(&infoLog[0], infoLogLen); in compile() 126 int infoLogLen = 0; in getProgramInfoLog() local 129 gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLen); in getProgramInfoLog() 132 if (infoLogLen > 0) in getProgramInfoLog() 134 std::vector<char> infoLog(infoLogLen); in getProgramInfoLog() 136 return std::string(&infoLog[0], infoLogLen); in getProgramInfoLog()
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | Shader.cpp | 372 size_t infoLogLen = 0; in compileToHLSL() local 373 ShGetInfo(compiler, SH_INFO_LOG_LENGTH, &infoLogLen); in compileToHLSL() 375 char* infoLog = new char[infoLogLen]; in compileToHLSL()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 143 int infoLogLen = 0; in queryShaderInfo() local 148 gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen); in queryShaderInfo() 160 if (infoLogLen > 0) in queryShaderInfo() 162 std::vector<char> infoLog(infoLogLen); in queryShaderInfo() 164 info.infoLog = std::string(&infoLog[0], infoLogLen); in queryShaderInfo()
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/external/deqp/modules/glshared/ |
D | glsLongStressCase.cpp | 260 int infoLogLen = 0; in getShaderInfoLog() local 262 glGetShaderiv(shaderGL, GL_INFO_LOG_LENGTH, &infoLogLen); in getShaderInfoLog() 263 infoLog.resize(infoLogLen+1); in getShaderInfoLog() 270 int infoLogLen = 0; in getProgramInfoLog() local 272 glGetProgramiv(programGL, GL_INFO_LOG_LENGTH, &infoLogLen); in getProgramInfoLog() 273 infoLog.resize(infoLogLen+1); in getProgramInfoLog()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 160 int infoLogLen = 0; in queryShaderInfo() local 165 gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen); in queryShaderInfo() 177 if (infoLogLen > 0) in queryShaderInfo() 179 std::vector<char> infoLog(infoLogLen); in queryShaderInfo() 181 info.infoLog = std::string(&infoLog[0], infoLogLen); in queryShaderInfo()
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderCompilationCases.cpp | 288 int infoLogLen; in getShaderInfoLog() local 291 gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen); in getShaderInfoLog() 292 infoLogBuf.resize(infoLogLen + 1); in getShaderInfoLog() 293 gl.getShaderInfoLog(shader, infoLogLen + 1, DE_NULL, &infoLogBuf[0]); in getShaderInfoLog() 302 int infoLogLen; in getProgramInfoLog() local 305 gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLen); in getProgramInfoLog() 306 infoLogBuf.resize(infoLogLen + 1); in getProgramInfoLog() 307 gl.getProgramInfoLog(program, infoLogLen + 1, DE_NULL, &infoLogBuf[0]); in getProgramInfoLog()
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/external/deqp/modules/gles2/performance/ |
D | es2pShaderCompilationCases.cpp | 288 int infoLogLen; in getShaderInfoLog() local 291 gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen); in getShaderInfoLog() 292 infoLogBuf.resize(infoLogLen + 1); in getShaderInfoLog() 293 gl.getShaderInfoLog(shader, infoLogLen + 1, DE_NULL, &infoLogBuf[0]); in getShaderInfoLog() 302 int infoLogLen; in getProgramInfoLog() local 305 gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLen); in getProgramInfoLog() 306 infoLogBuf.resize(infoLogLen + 1); in getProgramInfoLog() 307 gl.getProgramInfoLog(program, infoLogLen + 1, DE_NULL, &infoLogBuf[0]); in getProgramInfoLog()
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