Searched refs:input_state_lookup_ (Results 1 – 3 of 3) sorted by relevance
59 return input_state_lookup_.get() ? input_state_lookup_->IsMouseButtonDown() : in IsMouseButtonDown()69 input_state_lookup_(InputStateLookup::Create().Pass()), in Env()
102 scoped_ptr<InputStateLookup> input_state_lookup_; variable
20 env_->input_state_lookup_ = input_state_lookup.Pass(); in SetInputStateLookup()