/external/deqp/framework/referencerenderer/ |
D | rrVertexAttrib.hpp | 131 void readVertexAttrib (tcu::Vec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, c… 132 void readVertexAttrib (tcu::IVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, … 133 void readVertexAttrib (tcu::UVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, … 137 inline tcu::Vec4 readVertexAttribFloat (const VertexAttrib& vertexAttrib, const int instanceNdx, co… in readVertexAttribFloat() argument 140 readVertexAttrib(v, vertexAttrib, instanceNdx, vertexNdx); in readVertexAttribFloat() 144 inline tcu::IVec4 readVertexAttribInt (const VertexAttrib& vertexAttrib, const int instanceNdx, con… in readVertexAttribInt() argument 147 readVertexAttrib(v, vertexAttrib, instanceNdx, vertexNdx); in readVertexAttribInt() 151 inline tcu::UVec4 readVertexAttribUint (const VertexAttrib& vertexAttrib, const int instanceNdx, co… in readVertexAttribUint() argument 154 readVertexAttrib(v, vertexAttrib, instanceNdx, vertexNdx); in readVertexAttribUint()
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D | rrVertexAttrib.cpp | 488 void readVertexAttrib (tcu::Vec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, con… in readVertexAttrib() argument 494 …const int elementNdx = (vertexAttrib.instanceDivisor != 0) ? (instanceNdx / vertexAttrib.instance… in readVertexAttrib() 508 void readVertexAttrib (tcu::IVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, co… in readVertexAttrib() argument 514 …const int elementNdx = (vertexAttrib.instanceDivisor != 0) ? (instanceNdx / vertexAttrib.instance… in readVertexAttrib() 528 void readVertexAttrib (tcu::UVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, co… in readVertexAttrib() argument 534 …const int elementNdx = (vertexAttrib.instanceDivisor != 0) ? (instanceNdx / vertexAttrib.instance… in readVertexAttrib()
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D | rrVertexPacket.hpp | 56 int instanceNdx; //!< Instance index. member
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/external/deqp/modules/gles31/functional/ |
D | es31fSSBOLayoutCase.cpp | 710 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++) in computeReferenceLayout() local 724 blockEntry.name += "[" + de::toString(instanceNdx) + "]"; in computeReferenceLayout() 1075 string getShaderName (const BufferBlock& block, int instanceNdx, const BufferVar& var, const glu::T… in getShaderName() argument 1084 name << "[" << instanceNdx << "]"; in getShaderName() 1089 DE_ASSERT(instanceNdx == 0); in getShaderName() 1124 int instanceNdx, in generateCompareSrc() argument 1133 …tArraySize() == VarType::UNSIZED_ARRAY ? block.getLastUnsizedArraySize(instanceNdx) : curType.getA… in generateCompareSrc() 1136 …generateCompareSrc(src, resultVar, bufferLayout, block, instanceNdx, blockPtr, bufVar, accessPath.… in generateCompareSrc() 1143 …generateCompareSrc(src, resultVar, bufferLayout, block, instanceNdx, blockPtr, bufVar, accessPath.… in generateCompareSrc() 1155 const string shaderName = getShaderName(block, instanceNdx, bufVar, accessPath.getPath()); in generateCompareSrc() [all …]
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D | es31fSSBOLayoutCase.hpp | 100 …int getLastUnsizedArraySize (int instanceNdx) const { return m_lastUnsizedArraySizes[instanc… in getLastUnsizedArraySize() 101 …void setLastUnsizedArraySize (int instanceNdx, int size) { m_lastUnsizedArraySizes[instanceNdx… in setLastUnsizedArraySize() argument
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D | es31fOpaqueTypeIndexingTests.cpp | 786 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++) in iterate() local 787 inValues[instanceNdx] = rnd.getUint32(); in iterate() 809 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++) in iterate() local 811 gl.bindBuffer(bufTarget, buffers[instanceNdx]); in iterate() 812 …gl.bufferData(bufTarget, (glw::GLsizeiptr)sizeof(deUint32), &inValues[instanceNdx], GL_STATIC_DRAW… in iterate() 813 gl.bindBufferBase(bufTarget, baseBinding+instanceNdx, buffers[instanceNdx]); in iterate()
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D | es31fFboTestUtil.cpp | 209 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 210 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 371 …const tcu::Vec2 a_coord = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexN… in shadeVertices() 374 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices()
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D | es31fGeometryShaderTests.cpp | 215 …packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[n… in shadeVertices() 217 …packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets… in shadeVertices() 322 …packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[n… in shadeVertices() 324 …packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets… in shadeVertices() 449 …const tcu::Vec4 color = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[nd… in shadeVertices() 451 …packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[n… in shadeVertices() 807 …packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[n… in shadeVertices() 809 …packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets… in shadeVertices() 942 …packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[n… in shadeVertices() 944 …packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets… in shadeVertices() [all …]
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D | es31fSSBOLayoutTests.cpp | 166 for (int instanceNdx = 0; instanceNdx < (numInstances ? numInstances : 1); instanceNdx++) in generateBlock() local 169 block.setLastUnsizedArraySize(instanceNdx, arrSize); in generateBlock()
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/external/deqp/modules/gles3/functional/ |
D | es3fInstancedRenderingTests.cpp | 561 for (int instanceNdx = 0; instanceNdx < m_numInstances; instanceNdx++) in computeReference() local 563 int xStart = instanceNdx * wid / m_numInstances; in computeReference() 564 int xEnd = (instanceNdx + 1) * wid / m_numInstances; in computeReference() 568 … = m_instancingType == TYPE_ATTRIB_DIVISOR ? instanceNdx / ATTRIB_DIVISOR_R : instanceNdx; in computeReference() 569 …PE_ATTRIB_DIVISOR || m_instancingType == TYPE_MIXED ? instanceNdx / ATTRIB_DIVISOR_G : instanceNdx; in computeReference() 570 …PE_ATTRIB_DIVISOR || m_instancingType == TYPE_MIXED ? instanceNdx / ATTRIB_DIVISOR_B : instanceNdx; in computeReference()
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D | es3fFboTestUtil.cpp | 117 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 202 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 203 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 366 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 367 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 517 …tcu::Vec2 a_coord = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx).x… in shadeVertices() 520 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 627 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 628 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 735 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() [all …]
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D | es3fDepthTests.cpp | 94 …]->position = rr::readVertexAttribFloat(inputs[0], packets[packetNdx]->instanceNdx, packets[packet… in shadeVertices()
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D | es3fDrawTests.cpp | 619 …inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx) + rr::readVertexAttribFloat(inputs[… in shadeVertices() 620 …packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[2], packets[ndx]->instanceNdx, packets… in shadeVertices()
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D | es3fShaderBuiltinVarTests.cpp | 913 …packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.ve… in shadeVertices() 916 …INGLOC_COLOR] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instanceNdx, packet.vertexN… in shadeVertices()
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D | es3fPolygonOffsetTests.cpp | 236 …packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.ve… in shadeVertices() 239 …INGLOC_COLOR] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instanceNdx, packet.vertexN… in shadeVertices()
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D | es3fStencilTests.cpp | 97 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices()
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/external/deqp/modules/glshared/ |
D | glsUniformBlockCase.cpp | 603 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++) in computeStd140Layout() local 617 blockEntry.name += "[" + de::toString(instanceNdx) + "]"; in computeStd140Layout() 1071 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++) in generateCompareSrc() local 1073 …std::string instancePostfix = isArray ? string("[") + de::toString(instanceNdx) + "]" : string("… in generateCompareSrc() 1740 for (int instanceNdx = 0; instanceNdx < numInstances; instanceNdx++) in compareTypes() local 1746 instanceName << "[" << instanceNdx << "]"; in compareTypes()
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D | glsRandomShaderProgram.cpp | 194 …4 attribValue = rr::readVertexAttribFloat(inputs[attribNdx], packet->instanceNdx, packet->vertex… in shadeVertices()
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D | glsTextureBufferCase.cpp | 176 readVertexAttrib(position, inputs[0], packet->instanceNdx, packet->vertexNdx); in shadeVertices() 203 readVertexAttrib(position, inputs[0], packet->instanceNdx, packet->vertexNdx); in shadeVertices()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureSpecificationTests.cpp | 143 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 144 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 204 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 205 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 286 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 287 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices()
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D | es2fDepthTests.cpp | 91 …]->position = rr::readVertexAttribFloat(inputs[0], packets[packetNdx]->instanceNdx, packets[packet… in shadeVertices()
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D | es2fFboRenderTest.cpp | 96 …]->position = rr::readVertexAttribFloat(inputs[0], packets[packetNdx]->instanceNdx, packets[packet… in shadeVertices() 152 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 153 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 215 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 216 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices()
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D | es2fTextureUnitTests.cpp | 458 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx); in shadeVertices() 459 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx); in shadeVertices()
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D | es2fPolygonOffsetTests.cpp | 233 …packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.ve… in shadeVertices() 236 …INGLOC_COLOR] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instanceNdx, packet.vertexN… in shadeVertices()
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 226 …packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.ve… in shadeVertices() 229 …ingLoc_Color] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instanceNdx, packet.vertexN… in shadeVertices()
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