Searched refs:isTop (Results 1 – 6 of 6) sorted by relevance
1640 unsigned ReadyCycle = (isTop() ? SU->TopReadyCycle : SU->BotReadyCycle); in getLatencyStallCycles()1655 if (!isTop()) in getNextResourceCycle()1817 if (isTop()) in bumpCycle()1879 if (!isTop() && SU->isCall) { in bumpNode()1894 unsigned ReadyCycle = (isTop() ? SU->TopReadyCycle : SU->BotReadyCycle); in bumpNode()1956 if (isTop()) { in bumpNode()1967 unsigned &TopLatency = isTop() ? ExpectedLatency : DependentLatency; in bumpNode()1968 unsigned &BotLatency = isTop() ? DependentLatency : ExpectedLatency; in bumpNode()2016 unsigned ReadyCycle = isTop() ? SU->TopReadyCycle : SU->BotReadyCycle; in releasePending()2313 if (Zone.isTop()) { in tryLatency()[all …]
647 bool isTop() const { in isTop() function672 return isTop() ? SU->getHeight() : SU->getDepth(); in getUnscheduledLatency()897 void reschedulePhysRegCopies(SUnit *SU, bool isTop);
311 if (isTop()) in bumpCycle()329 if (!isTop() && SU->isCall) { in bumpNode()363 unsigned ReadyCycle = isTop() ? SU->TopReadyCycle : SU->BotReadyCycle; in releasePending()
172 bool isTop() const { in isTop() function
487 bool isTop = face >= 3; in renderFaces() local491 int curH = isTop ? (height-curY) : (height / 2); in renderFaces()
498 bool isTop = face >= 3; in renderFaces() local502 int curH = isTop ? (height-curY) : (height / 2); in renderFaces()