Searched refs:kReadPending (Results 1 – 2 of 2) sorted by relevance
56 if (state->read_state == TextTrackState::kReadPending) { in Play()171 DCHECK_EQ(state->read_state, TextTrackState::kReadPending); in BufferReady()252 DCHECK_EQ(state->read_state, TextTrackState::kReadPending); in CueReady()352 DCHECK_NE(state->read_state, TextTrackState::kReadPending); in Read()354 state->read_state = TextTrackState::kReadPending; in Read()
78 kReadPending enumerator