Searched refs:kSlotCount (Results 1 – 8 of 8) sorted by relevance
38 SkASSERT(fCount <= kSlotCount); in push()39 if (fCount == kSlotCount) { in push()85 fCount = kSlotCount; in pop()95 kSlotCount = 8 enumerator103 T fSlots[kSlotCount];
119 SkASSERT(fCount <= kSlotCount); in push()120 if (fCount == kSlotCount) { in push()175 fCount = kSlotCount; in pop()187 kSlotCount = 64 enumerator192 T fSlots[kSlotCount];
859 ASSERT_GE(i + 1, StackHandlerConstants::kSlotCount); in SaveOperandStack()861 int next_stack_handler_index = i + 1 - StackHandlerConstants::kSlotCount; in SaveOperandStack()865 i -= StackHandlerConstants::kSlotCount; in SaveOperandStack()893 int handler_slot_index = i + StackHandlerConstants::kSlotCount - 1; in RestoreOperandStack()897 i += StackHandlerConstants::kSlotCount; in RestoreOperandStack()1516 STATIC_ASSERT(StackHandlerConstants::kSlotCount >= 5); in Unwind()1518 ASSERT_GE(array->length(), offset + StackHandlerConstants::kSlotCount); in Unwind()1537 STATIC_ASSERT(StackHandlerConstants::kSlotCount >= 5); in Rewind()1539 ASSERT_GE(array->length(), offset + StackHandlerConstants::kSlotCount); in Rewind()
78 static const int kSlotCount = kSize >> kPointerSizeLog2; variable
73 return SkTDStackNester<int>::kSlotCount; in GetSlotCount()