Searched refs:layer_transform (Results 1 – 5 of 5) sorted by relevance
/external/chromium_org/cc/test/ |
D | layer_tree_json_parser.cc | 157 gfx::Transform layer_transform; in ParseTreeFromValue() local 158 layer_transform.matrix().setColMajord(transform); in ParseTreeFromValue() 159 new_layer->SetTransform(layer_transform); in ParseTreeFromValue()
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/external/chromium_org/cc/trees/ |
D | occlusion_tracker_unittest.cc | 584 gfx::Transform layer_transform; in RunMyTest() local 585 layer_transform.Translate(10.0, 10.0); in RunMyTest() 590 parent, layer_transform, gfx::PointF(), gfx::Size(90, 90), true); in RunMyTest() 592 layer1, layer_transform, gfx::PointF(), gfx::Size(50, 50), true); in RunMyTest() 632 gfx::Transform layer_transform; in RunMyTest() local 633 layer_transform.Translate(250.0, 250.0); in RunMyTest() 634 layer_transform.Rotate(90.0); in RunMyTest() 635 layer_transform.Translate(-250.0, -250.0); in RunMyTest() 643 layer_transform, in RunMyTest() 704 gfx::Transform layer_transform; in RunMyTest() local [all …]
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D | layer_tree_host_common_unittest.cc | 271 gfx::Transform layer_transform; in TEST_F() local 272 layer_transform.Scale3d(2.0, 2.0, 1.0); in TEST_F() 274 layer_transform, in TEST_F() 281 EXPECT_TRANSFORMATION_MATRIX_EQ(layer_transform, layer->draw_transform()); in TEST_F() 282 EXPECT_TRANSFORMATION_MATRIX_EQ(layer_transform, in TEST_F() 289 translation_to_anchor * layer_transform * Inverse(translation_to_anchor); in TEST_F() 291 layer_transform, in TEST_F() 306 layer_transform * Inverse(translation_to_anchor); in TEST_F() 308 layer_transform, in TEST_F() 796 gfx::Transform layer_transform; in TEST_F() local [all …]
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/external/chromium_org/cc/layers/ |
D | layer_impl.cc | 1167 const gfx::Transform& layer_transform = current_layer->transform(); in MaxScrollOffset() local 1169 DCHECK(layer_transform.IsIdentity()); in MaxScrollOffset() 1173 DCHECK(layer_transform.IsScale2d()); in MaxScrollOffset() 1174 gfx::Vector2dF layer_scale = layer_transform.Scale2d(); in MaxScrollOffset() 1241 const gfx::Transform& layer_transform = current_layer->transform(); in SetScrollbarPosition() local 1243 DCHECK(layer_transform.IsIdentity()); in SetScrollbarPosition() 1248 DCHECK(layer_transform.IsScale2d()); in SetScrollbarPosition() 1249 gfx::Vector2dF layer_scale = layer_transform.Scale2d(); in SetScrollbarPosition()
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/external/chromium_org/gpu/tools/compositor_model_bench/ |
D | shaders.cc | 243 static int ActivateShader(ShaderID v, ShaderID f, float* layer_transform) { in ActivateShader() argument 271 g_current_layer_transform = layer_transform; in ActivateShader()
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