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Searched refs:mProfileFrameTime (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGameRenderer.java50 private long mProfileFrameTime; field in GameRenderer
240 mProfileFrameTime += time_delta; in onDrawFrame()
245 if (mProfileFrameTime > PROFILE_REPORT_DELAY) { in onDrawFrame()
247 final long averageFrameTime = mProfileFrameTime / validFrames; in onDrawFrame()
258 mProfileFrameTime = 0; in onDrawFrame()