Searched refs:mUniformBlocks (Results 1 – 2 of 2) sorted by relevance
181 while (!mUniformBlocks.empty()) in ~ProgramBinary()183 delete mUniformBlocks.back(); in ~ProgramBinary()184 mUniformBlocks.pop_back(); in ~ProgramBinary()420 unsigned int numUniformBlocks = mUniformBlocks.size(); in getUniformBlockIndex()423 const UniformBlock &uniformBlock = *mUniformBlocks[blockIndex]; in getUniformBlockIndex()439 ASSERT(blockIndex < mUniformBlocks.size()); in getUniformBlockByIndex()440 return mUniformBlocks[blockIndex]; in getUniformBlockByIndex()945 ASSERT(boundBuffers.size() == mUniformBlocks.size()); in applyUniformBuffers()947 …for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIn… in applyUniformBuffers()1126 mUniformBlocks.resize(uniformBlockCount); in load()[all …]
272 std::vector<UniformBlock*> mUniformBlocks; variable