Searched refs:mUsesPointSize (Results 1 – 7 of 7) sorted by relevance
93 bool usesPointSize() const { return mUsesPointSize; } in usesPointSize()114 bool mUsesPointSize; variable
448 …std::string varyingSemantic = (vertexShader->mUsesPointSize && shaderModel == 3) ? "COLOR" : "TEXC… in generateShaderLinkHLSL()509 if (vertexShader->mUsesPointSize && shaderModel >= 3) in generateShaderLinkHLSL()553 if (vertexShader->mUsesPointSize && shaderModel >= 3) in generateShaderLinkHLSL()646 if (vertexShader->mUsesPointSize && shaderModel >= 4) in generateShaderLinkHLSL()875 ASSERT(vertexShader->mUsesPointSize && mRenderer->getMajorShaderModel() >= 4); in generateGeometryShaderHLSL()882 ASSERT(vertexShader->mUsesPointSize); in generatePointSpriteHLSL()
241 mUsesPointSize = mHlsl.find("GL_USES_POINT_SIZE") != std::string::npos; in parseVaryings()273 mUsesPointSize = false; in uncompile()
139 mUsesPointSize(false), in ProgramBinary()300 return mUsesPointSize; in usesPointSize()305 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; in usesPointSpriteEmulation()1083 stream.readBool(&mUsesPointSize); in load()1304 stream.writeInt(mUsesPointSize); in save()1495 mUsesPointSize = vertexShader->usesPointSize(); in link()
268 bool mUsesPointSize; variable
132 bool mUsesPointSize; variable
116 mUsesPointSize = false; in OutputHLSL()862 if (mUsesPointSize) in header()1564 if (mUsesPointSize) in header()1838 mUsesPointSize = true; in visitSymbol()