Searched refs:mVertexArrayHandleAllocator (Results 1 – 2 of 2) sorted by relevance
523 HandleAllocator mVertexArrayHandleAllocator; variable
910 GLuint handle = mVertexArrayHandleAllocator.allocate(); in createVertexArray()1020 mVertexArrayHandleAllocator.release(vertexArrayObject->first); in deleteVertexArray()