Searched refs:mVertexHLSL (Results 1 – 2 of 2) sorted by relevance
229 std::string vertexHLSL = mVertexHLSL; in getVertexExecutableForInputLayout()1178 stream.readString(&mVertexHLSL); in load()1370 stream.writeString(mVertexHLSL); in save()1478 mVertexHLSL = vertexShader->getHLSL(); in link()1497 if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, registers, packing, pixelHLSL, mVertexHLSL, in link()
241 std::string mVertexHLSL; variable