Searched refs:mVertexUniformStorage (Results 1 – 2 of 2) sorted by relevance
174 const rx::UniformStorage &getVertexUniformStorage() const { return *mVertexUniformStorage; } in getVertexUniformStorage()275 rx::UniformStorage *mVertexUniformStorage; variable
141 mVertexUniformStorage(NULL), in ProgramBinary()187 SafeDelete(mVertexUniformStorage); in ~ProgramBinary()2687 mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u); in initializeUniformStorage()