Searched refs:m_bCached (Results 1 – 3 of 3) sorted by relevance
1447 m_pImageLoader->m_bCached = TRUE; in Start()1455 m_pImageLoader->m_bCached = FALSE; in Start()1469 m_pImageLoader->m_bCached = TRUE; in Continue()1477 m_pImageLoader->m_bCached = FALSE; in Continue()1492 m_bCached = TRUE; in Load()1495 m_bCached = FALSE; in Load()1515 if (!m_bCached) { in ~CPDF_ImageLoader()
187 m_bCached = FALSE; in CPDF_ImageLoader()200 FX_BOOL m_bCached; variable
401 …_pBitmap = pGeneralState->m_pTransferFunc->TranslateImage(m_Loader.m_pBitmap, !m_Loader.m_bCached); in StartRenderDIBSource()402 if (m_Loader.m_bCached && m_Loader.m_pMask) { in StartRenderDIBSource()405 m_Loader.m_bCached = FALSE; in StartRenderDIBSource()